![]() |
Unloading torpedoes
Hi boys and girls:sunny:
You know, after all this time on board Uboats I still find things I did not know:rock: If you have an empty slot in your reserves you can unload a torpedo tube and reload it with another torpedo:know: :yep: Useful when you want to change your configuration:up: |
Thanks Lzs,
|
Wow:o I never knew that.
Thanks mate:up: |
I also realised that with auto targetting on for the realism settings means that all you have to do is point and click apparently. I have always used the weapon officer to generate a solution (because I suck at it) wow. I think I am going to have to practive my firing solutions and switch to manual.
|
All this time and I never knew that.......that could have come in handy many times.....thanks.
|
Oh, I knew you could do that, but I have to caution you: It takes a long time. Don't try it in the heat of battle.
|
Same here. I never knew that. Anyway, I'm only using T1 steam, but still useful to know for later time.
|
I read that in R/L the crew had to take one torpedo out en back in for maintenance every day.
Tip: Don't let Bernard do this, somehow he manages to put them in backwards. |
hehehe,
something I didnt know....gee..still Sh3 has some surprises left :yep: |
Quote:
|
its usefull on type XXI - it has fast reload times.
|
I can't remember which sim it was, but I remember being able to drag stern reserve torps into the forward reserves / tubes. Came in handy when you used all your forward supplies, or to just keep them topped up. The transfer took ages, so it wasn't something to do in the middle of a firefight, but became usefull when hunting your next target.
|
All times are GMT -5. The time now is 04:06 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.