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-   -   Decrease in FPS (https://www.subsim.com/radioroom/showthread.php?t=113801)

Graf 05-02-07 07:12 AM

Decrease in FPS
 
Someone might be able to help me out.

Been having an odd occurrence. I ain't got much of a system but it works good enough for me. 2.53ghz P4, 1GB 333hz RAM, ATI 850 Pro 256mb...blah blah blah.

Anyhow, I have a steep decrease in FPS when commanding a Gato class boat and only when viewing the sub's wake. I can be on the bridge and viewing all around but once I turn to hdg 200-160, my FPS slows to a crawl. Happens when I view the boat with the free camera as well.

Odd thing is I don't get this with an other boats such as the Tambor, Salmon, Porpoise, or S-18. Balao I'm not sure of.

Anyone might know why this only occurs with the Gato?

kakemann 05-02-07 07:27 AM

Thats strange :hmm:

Have you tried to see if there is any difference when reduce graphics level. Forexample volumetric fog?

Graf 05-02-07 08:09 AM

Yes...tried it all. Very odd I know. :(

AVGWarhawk 05-02-07 08:29 AM

I have noticed that some subs my FPS are better or worse. It might be the texture of each sub creating more demand. Like the S Class is very easy on my CPU. The Gato is a little harder on the CPU. When I look directly at the bow I get 15 FPS. If I look left or right, I get 17-25 FPS. Try reducing particle density with this sub and see if that helps.

Hartmann 05-02-07 11:09 AM

Yes, i noticied this too in my computer.
i have a lot better performance with s-boats and p-class but worse with balao,gato.

could be possible reduce the textures size and try if it affects in framerates ??

time to play with photoshop :doh: :88)

GnarPow 05-02-07 11:38 AM

someones gotta say it... Get another GB of ram... 1gb just isnt enough for this game, no matter what they say.

Hartmann 05-02-07 03:02 PM

Ram is important but it depends a lot of the video hardware and it canīt make that a vid card runs better or with more frames.
usually ram affects loading times and stutter and vid car in FPS.

Also a lot of textures are loaded in vid memory and is not the same 128 than 256 or 512. :doh:


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