![]() |
The AI in SH4 explained (sorta)
The AI in SH4 is not that much different then in SH3. So i thought maybe id bring some attention to this post:
(GWX's Uber AI demystified) http://www.subsim.com/radioroom/showthread.php?t=104377 Read the entire post, and scan through about the first 8 pages in that thread, theres alot of good info there that can be applied to Sh4. The only difference in AI between SH3 and SH4 is the implenetation of thermal layers being built into the game, rather then by mod. What you really need to know about thermal layers in SH4 is that it reduces the strength of the signal that the AI receives, it does not eliminate it completely. So even while deep, you still need to be quiet, and watch your aspect. |
I recall seeing,but need to read (GWX's Uber AI demystified) thread.Thxs.,the AI. has me hearing Jap GQ sirens in my sleep!:ping:
|
Good Thread....Bump
JIM |
All times are GMT -5. The time now is 11:18 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.