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-   -   [bug] the incredible mutant Mk.23/14 torpedoes (https://www.subsim.com/radioroom/showthread.php?t=113555)

AntEater 04-29-07 08:08 AM

[bug] the incredible mutant Mk.23/14 torpedoes
 
Just the other day, Sawfish arrived in freemantle with only ten torps fired.
I replaced the missing Mk.14s with Mk.23s and sailed to my next patrol.
On that patrol, I had auto load on.
Mk.23s loaded in the tubes, Mk.14s in reserve.
Every time, a Mk.14 was auto loaded, it mutated into a Mk.23!!!!
When I manually reloaded two stern tubes, everything was fine..:damn:


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