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-   -   Do you have dead crew now... after v1.2 ? (https://www.subsim.com/radioroom/showthread.php?t=113066)

Redwine 04-24-07 09:11 AM

Do you have dead crew now... after v1.2 ?
 
I was changing my dead and wounded icons, and no more dead crew after patch V1.2.

Even intentionally, being shooted and ramed by the yamato !! :lol:

Happen for you too ?

Lt commander lare 04-24-07 09:57 AM

there is no more dead crew and the damage control model has been fixed

lt cmdr lare

AVGWarhawk 04-24-07 10:29 AM

I did not have them with 1.1.

CCIP 04-24-07 10:54 AM

I only had them with the infamous 'killer bridge' bug, but that's been fixed now.

Redwine 04-24-07 11:05 AM

I was able to obtain a dead crew into v1.1, simply i start a runaway against a battlegroup and always a dead crew appears, but with v1.2, it is not posible... i reach to have 100% of wounded but any dead crew. :hmm:

U-Bones 04-24-07 12:52 PM

I seem to always lose my crew by the boatload...

joea 04-24-07 12:59 PM

Quote:

Originally Posted by U-Bones
I seem to always lose my crew by the boatload...

Same as SH3 then....:p


:dead:

ngcsubutterbar 04-24-07 06:32 PM

My crew damages are even worse now with that pulse bug. I'm reinstalling fresh, maybe it'll help.

Camaero 04-24-07 10:25 PM

The destroyers never seem to put any effort into depth charging me so no dead crew here!:nope:

stomper 04-25-07 05:09 PM

Can confirm the crew watch bug is fixed, I hit a DD with a couple of torps, thinking the bugger was done for I surfaced and bam it open fired on me. I had taken damage to several compartments and the deck watch was one of them. Submerged for a while resurfaced and repaired with no more deck watch plague :up:



Si.


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