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-   -   Unlimited Torpedo's (https://www.subsim.com/radioroom/showthread.php?t=113050)

-supremecars- 04-24-07 06:10 AM

Unlimited Torpedo's
 
In the good old Silent Hunter 1 there was an option for Unlimited Torpedo's, why isnt it in SH4? Is there something that could change that?

Quillan 04-24-07 09:24 AM

There is no need, as it's in game. It's called a "refit". You sail to a friendly port (marked on the map with a dark blue anchor) or a sub tender (striped lighter blue anchor) and choose the refit option when you get the popup. It'll give you a full reserve of torpedoes and a full tank of diesel. If you were completely empty, after loading all the tubes, refit again. Now you have a full load of torps, a full tank of fuel, and can go back hunting again. No damage will be repaired.


Seriously, there wasn't an option for this in Silent Hunter III either.

SteamWake 04-24-07 09:26 AM

Quote:

Originally Posted by Quillan
There is no need, as it's in game. It's called a "refit". You sail to a friendly port (marked on the map with a dark blue anchor) or a sub tender (striped lighter blue anchor) and choose the refit option when you get the popup. It'll give you a full reserve of torpedoes and a full tank of diesel. If you were completely empty, after loading all the tubes, refit again. Now you have a full load of torps, a full tank of fuel, and can go back hunting again. No damage will be repaired.


Seriously, there wasn't an option for this in Silent Hunter III either.

Yea but who wants to waste time running back and forth between bases. :doh:

He just wants to blow stuff up.

-supremecars- 04-24-07 09:58 AM

Yea, Everytime going back is like.... oh crap nice ship spotted darn ammo.

maerean_m 04-24-07 12:34 PM

Quote:

Originally Posted by -supremecars-
In the good old Silent Hunter 1 there was an option for Unlimited Torpedo's, why isnt it in SH4? Is there something that could change that?

Is part of the gameplay to find the places where a ship must be hit for it to go down. Where's the fun it you toss 10 torpedoes in just one ship?

This is what differentiates a great skipper from a bad one.

SteamWake 04-24-07 12:37 PM

Quote:

Originally Posted by maerean_m
Quote:

Originally Posted by -supremecars-
In the good old Silent Hunter 1 there was an option for Unlimited Torpedo's, why isnt it in SH4? Is there something that could change that?

Is part of the gameplay to find the places where a ship must be hit for it to go down. Where's the fun it you toss 10 torpedoes in just one ship?

This is what differentiates a great skipper from a bad one.

Some folks just wanna blow stuff up (shrug). I say let em.


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