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Morse Code followed by Enigma Machine
I had an idea while watching "Das Boot" again...:hmm: I took the Morse code sound that Henri gets.....you can hear him writing down the letters and switching the dials....I have him saying "Cipher Officer"..then you hear him walk over to have the message decoded. I added the Enigma Machine being used. Onces again your able to hear the message being written down....and then Announced that it is finished.
I use German speech when playing (like the realism)...this is my first crack. I was wondering "What people think of it?" Any comments or suggestions are Greatly appreciated..... I was going to do all the german voices to it.....at least for my self...:know: Is any body intersted?http://files.filefront.com/Morsecode.../fileinfo.html |
Interesting, but how to put this mod in sound folder? I think that this file have a different name in compare with other files in sound directory:hmm: Or It have to go in gramophone folder? Well, It's will be interesting to me, maybe if I change the name of file for example to "RaM_P_New_message_received.ogg" then I'll have it in game, when message arrived.
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Sounds interesting, tough you can tell the last bit is pasted on (if you listen with headphones), but don't you think it is a little too long? This'll only work for people that go around the map real time speed...
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Well, here is my take. The msg received ogg I got with 2.0-2.15 was something of what hawk mentions. Sound clip from DasBoot, edited and a bit lengthy imo even without any added morse code.
I have about 2000 radio msg on file that includes the near 500 from my time-line text mod. So add that to any other time the game want to play this sound. Do I want to hear that lengthy ogg play every time? My solution was to make another edit and add a bit of morse code, a real short Cipher sound folowed by signal decoded. Done. You can check out this file at mysh3.info/sh3downloads.html if you like. Replacement ogg. Now that is just how I like the sound to be. You can use the file, clip the morse from it if you like it, it's just a sound file have fun. Others may be interested in the longer playing msg received bit for the flavor to the game they want, go for it! |
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poor sailor; I don't have a German version but the one Hawk has made is. Im thinking as long as he doesn't mind you could use something like GoldWave and crop after "..signal decoded" in German.
Not trying to hijack the thread, I just wanted to point out the length of this particular sound being played. Even the original one I used in english is the clip from Das Boot at the end Capt. says "One moment (english)". Well it is preceeding a possible attack in the movie and I have many many msg where that just does not sound right. |
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I'm still messing around with my Goldwave....and the sounds....will post more results...:hmm: I'm trying to cut down on the length. |
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I have modified your file. As it had much atmospheric noise, I have used with the Audacity a High pass filter. As the sound has a minute of time in the beginning it sounds the Morse. In order to give a little him more realism (not if I have obtained) I have reduced the volume of the signal (first 35 seconds) to give to the sensation of that one is in the Zentralle and it is listening to it from there. When it begins to sound the blows of key of the machine Enigma I have increased the sound to give the sensation of which one is in the same room of radio reading the message. The file is here: http://files.filefront.com/Morsecode.../fileinfo.html My english is horrible. Excuse me. PD. If you are molest with the modification, I erase the file and I request excuses to you. |
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what i want to do is blend the final Officer voice better....once we do that i think we will have a Great sound for Realism......Will work on it. Once we have a set line i will incorporate it with the other voice files....:hmm: Great Job!:rock: |
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