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Violent video games blamed for Virginia Tech slayings
Hahahahaha! Stupid people.
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http://www.theinquirer.net/default.aspx?article=39007 |
Not again :down:
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It's the old one again, blame the games as we don't know the real reason.
Yes, I can get worked myself but I don't go out looking for victims. In the cold light of day it's most likely to be a great number of thing that affect our lives. |
Yeah...they tried to blame guns too. Nobody wants to look at the fact his guy was a certified nut and even his parents were afraid of him. :roll:
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I am kind of wondering why none of these topics are being posted in the existing 3-page VT thread?
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Right, in this case it's a wider issue.
I'm trying to remember who said this quote, but it went like this - "It's not the video games. It's crappy parents raising stupid kids." That pretty much sums it up for me :hmm: |
Its the sane trying to make sense of the insane. Human beings try to make sense of their enviroment. Insanity cannot be explained by pointing fingers and recrimination.
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We've got this dude in San Francisco, Yee, whose claim to fame is going after violent video games.
But I doubt video games are any more violent than say Cops and Robbers or Cowboys and Indians back in my day. We always had cap guns. We probably did stuff that bordered on "police brutality" as little kids are prown to do, and this was certainly more visceral than vidoe games, and stuff like this never happened during my generation. |
Most of you are right and wrong at the same time, I think.
Blame not ONLY brutal games, but blame a culture that hails violance in general. And of course games - like almost everything else - can be abused. If your kid plays violant video-games 12 hours a day, expect to see it's behaviors and it's "social competence" changing and it'S intellectual ability decling. So, not so much the game itself is a problem, but a general climate of culture that a.) produces ultra-violant games b.) hails, shows, illustrates explicit violance in all media output, c.) makes kids and juveniles in their most vulnerable years of their life spending excessive timeshares of the day with getting immersed in violant and/or militant games and brutal pseudo-realities It's like with food you eat: don't expect that if you put lots of violant signals into your cognitive perception and into your brain, that your brain will not produce a non-correlating, non-violant output. The more your cognitive system is still developing, is vulnerable, is suggestible and maybe is put under stress of puberty or intense stress caused by other factors in your life, the greater the chance that you will fall victim to a violant game. The more strengthend and finalised your character's developement is, the more balanced you are and the more you have found your place in life and found yourself being anchored in a stress-free living situation, the less vulnerable you are to extreme sensual exposure like violance in games, and other medias. |
Yes we live in a contradictory culture, where violence and war is at the same time officially condemned -and peace and tolerance enforced- and also trivialized and extended in games, cinema, TV... While "socialized violence" is a form of "exhaust valve" to theoretically relieve internal pressure from society -sports and competitions are mainly that-, the modern consumist citizen is unable to resist frustrations, and inmature, reacting with great anger and hate many times. Just see what happens when driving your car around...we have had people here at Spain shoot or rip another with a knife just because of a traffic incident:down: .
However, ancient civilizations like Rome had the most cruel and brutal public spectacles, as well as a publically enforced militarism, and yet they were not a specially "violent" society when you considered the individuals. Ironic:hmm: |
Yeah. Everytime I get spawn killed in Red Orchestra I go to school with a gun. :roll:
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