SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter III (https://www.subsim.com/radioroom/forumdisplay.php?f=182)
-   -   GWX Dunkirk (https://www.subsim.com/radioroom/showthread.php?t=111700)

Kptlt. Neuerburg 04-13-07 12:16 AM

GWX Dunkirk
 
Hey out there to all you GWX fans, I was wondering if anyone has tried to attack Dunkirk during its evacuation. I'm very tempted to and have already sunk a armed trawler on the way in. Now I'm a few miles out from the port but the weather isn't helping much. But theres alot of tonnage just waiting to be sunk, they are as follows: British 5-6 passanger and freighters and 7-8 destoryers, French 2-3 cargos and passenger, and 1-2 warships, Polish 2 warships, Irish 1 cargo. All of these are in the port. Should I risk it or abort this mission?

Umfuld 04-13-07 02:03 AM

I've always thought about it, but never have. Too many meaty convoys in the middle of the Atlantic for me to try that.

danlisa 04-13-07 02:19 AM

Sink them all.:arrgh!: Don't forget, it's not very deep there.


P.s I'll see you in the Big U-Boat in the Sky.:dead::rotfl:

Lzs von swe 04-13-07 02:53 AM

Should I risk it or abort this mission?
One word comes to me here: MINES:dead: :dead:

But the prize is there:yep:

Kaleun Cook 04-13-07 03:37 AM

For some reason I always thought the mines would have been just an idea and were only drawn in the maps - till I tried to get away from escorts in the shallow water east of england and wanted to see the charges hit the boot in external view. Instead I saw the boat running straight for one single mine. Spooky. :o

Hakahura 04-13-07 04:03 AM

Dunkirk?

Well worth it. I was there for the BEF evacuation. Massive tonnage for me and I got to watch a Luftwaffe raid. Then I watched them get shot down, one nearly crashed on my submerged boat:o


http://img408.imageshack.us/img408/9643/24757657tl3.png

http://img249.imageshack.us/img249/3...0072028am0.png
http://img249.imageshack.us/img249/2...0072032sj0.png

Not the best screen shots in the world, but I was somewhat occupied at the time.

Jimbuna 04-13-07 07:11 AM

What's that bottom picture depicting :hmm:

Kpt. Kozloff 04-13-07 07:34 AM

Quote:

Originally Posted by jimbuna
What's that bottom picture depicting :hmm:

It looks like Cpt. Nemo's Nautilus. I didn't know that he was on the Gerries side though.
;)

P.s. It happened to me once. The plane has crashed into my boat while at periscope depth. Killed half of my crew. It wasn't funny needless to say.

Jimbuna 04-13-07 07:46 AM

Is it a 'glitch' in the graphics ? :hmm:

mr chris 04-13-07 07:49 AM

Well i raided the port in testing of the patch but it was at the start of the war very sucessfull it was.
Though almost got a little greedy and took on a Armed Trawler of the coast of Dover with the flak gun:doh: only just won. :arrgh!::arrgh!:

P_Funk 04-13-07 08:02 AM

Come on then! Lets all sink a bunch of fishing boats full of young men with no guns! I dunno if thats called tonnage.:hmm: Certainly rapage.

94cruiser 04-13-07 09:13 AM

I don't have my stats with me, however I was able to sink the aux. cruiser and the landing craft docked outside the port, inside the port I sant the passanger liner which was docked opposite side of the pier where the aux. cruiser is

then I sank two out of the three transport ships in the middle of the harbor (the luftwaffer got the last one), and I also sank the one passanger liner docked on the north pier.

there was only one destroyer which would try to find me but the AI was very dumb.
all others are stationary.
it's very shallow so it took two to three torps per ship to sink them, all I could do was aim manually to where I want the hit but anything below the keel would be a no go, duds would explode prematurely hitting the ground I guess.

I was never fortunate to see ships move however I did receive one message from BDU about heavy traffic in that area. I hope the game designers created an armada of ships going back and forth across the channel. That would be a great sight - not only for the juicy sinking factor but also a quite important historical event depicted in the game.

The luftwaffe almost sank me in the mids of it all too.
Lastly for some reason every time I would try to approach the port from the east the game would crash to desktop - every single time.
If I approach from the north silent running I was all good.

:up:

Sailor Steve 04-13-07 11:09 AM

That's not right. They didn't use the harbor for the evacuation, and there should be more than 40 destroyers. I know that would bring the FPS to negative 25 but still you shouldn't be able to get in.

bigboywooly 04-13-07 11:41 AM

Quote:

Minefields and shelling from German batteries on the French coast forced evacuation convoys to take longer routes to Dunkirk. The first convoy, after sustaining heavy air attacks, found the port of Dunkirk and its oil tanks ablaze and only the passenger ferries ‘Royal Daffodil’ and later the ‘Canterbury’ succeeded in berthing. By the end of the first day only 7,500 troops had been rescued and it was clearly impossible to use the port. Captain Tennant, in charge of the naval shore party at Dunkirk, signalled for the rescue ships to be diverted to the beaches east of the town. But here shallow waters prevented the large ships getting within a mile of the shore and troops had to be ferried in smaller craft from the beaches to the ships. There was an alternative, a spindly concrete pier with a wooden walkway, never designed to have ships docking against it but it was found that it could be used. Differences in loading speeds were dramatic HMS ‘Sabre’ took 2 hours to load 100 troops from the beach, but from the pier it took only 35 minutes to board 500 troops.
http://www.dover-kent.co.uk/history/ww2b_dunkirk.htm

Quote:


They were rescued from the harbour and beaches near to Dunkirk by a curious assembly of many different types of craft.
http://news.bbc.co.uk/1/hi/uk/765004.stm

I did up the patrols for Dunkirk in 1.03
May have to look at that again but too many and they spend more time avoiding each other than patrolling
Damn AI collision routines

Col Frost 04-13-07 12:50 PM

I bottled it!
 
Quote:

Originally Posted by Sailor Steve
That's not right. They didn't use the harbor for the evacuation, and there should be more than 40 destroyers. I know that would bring the FPS to negative 25 but still you shouldn't be able to get in.

When I approached at night from the NE there were 3-4 destroyers to the east of the harbour, and at least 3 armed trawlers/tugboats patroling just past the northern entrance. More arrived in the course of the next half hour from the North. Only just escaped with my u-boat intact...:oops:


All times are GMT -5. The time now is 10:50 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.