SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH4 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=219)
-   -   Opening All Torpedo Doors (https://www.subsim.com/radioroom/showthread.php?t=111616)

buteobuteo 04-12-07 08:44 AM

Opening All Torpedo Doors
 
In cfg/commands i deleted [cmd309] and [cmd312]. I also removed line(;Key0=0x57, , "w") from [cmd323] it is possible to have several or all torpedo doors open at the same time.
Using the "q" and "y" commands open Tube 1 wait for Weapons Officer to confirm then cycle to the next tube and repeat. Then cycle back to Tube 1, tubes 1and 2
should be both open. You can have all doors open using this.

Chrall 04-12-07 09:37 AM

I'm speechless, it actually works!! I never thought it would be that easy, thank you so much buteobuteo! :rock::rock:

letterboy1 04-12-07 09:50 AM

Just for clarification, salvo firing still means cycling through the tubes and firing individually, right? Either way, this will greatly improve efficiency. Thanks.:)

Egan 04-12-07 10:25 AM

So you delete those two commands, remove a sinlge line from the third one...and thats it? Wow, good work there mate! Looking forward to trying this out!

Donner 04-12-07 10:44 AM

Now that's what I call a great first post!!! :up:

Many thanks! :ping:

Egan 04-12-07 11:34 AM

Ok, it works great. Now How do you close the doors again if you decide not to use the tube? When I press 'Q' again it just tells me it's opening the already open tube. If it closes on it's own after a period of time I'm not so bothered but it would be nice to do.

buteobuteo 04-12-07 12:15 PM

I cycle thruogh any open tubes not fired and close them with the "w" key
They close automatically after firing

Egan 04-12-07 12:26 PM

Hmm, I must have done someting wrong as pressing W does nothing.

Funny. When I press 'Y' it takes me to the damage control screen; is your commands.cfg from a mod to start with?

In this section:

[Cmd311]
Name=Close_sel_torpedo_tube
;Key0=0x57,,"W"
Ctxt=1

is the highlighted line commented out as well?


Edit: Ok I took the comment out of the key line in that section and it works perfectly. Don't get a message that they are shutting but aside from that it's brilliant. Good work Guy!

buteobuteo 04-12-07 01:43 PM

Quote:

Originally Posted by Egan
Hmm, I must have done someting wrong as pressing W does nothing.

Funny. When I press 'Y' it takes me to the damage control screen; is your commands.cfg from a mod to start with?

In this section:

[Cmd311]
Name=Close_sel_torpedo_tube
;Key0=0x57,,"W"
Ctxt=1

is the highlighted line commented out as well?

I'm using Ducimus's flavoured to taste 1-5b mod which i think has modified the command cfg file, maybe he could help

I did not change line 311, it reads:-
[Cmd311]
Name=Close_sel_torpedo_tube
;Key0=0x57,,"W"
Ctxt=1

You also get no confirmation from W/O when doors close. I Checked using external camera and the doors do close.

buteobuteo 04-12-07 01:58 PM

EGAN you obviously type quicker than me!

I can't understand why mine worked with-out editing line 311 whilst your's did not.

Glad you sorted it though.

Egan 04-12-07 02:08 PM

Quote:

Originally Posted by buteobuteo
EGAN you obviously type quicker than me!

I can't understand why mine worked with-out editing line 311 whilst your's did not.

Glad you sorted it though.

I don't know. Just one of those things I guess. Got a chance to try it out in combat too - took out a large Compo merchant and an old split maru with a volley of six torps fired in under 10 seconds! one shot prematured but all the others hit.

This is great - thanks again!

Georg_Unterberg 04-12-07 03:22 PM

yes! this is soooo good - another bugger solved!

now we have full control for all tubes, no more waiting between shots! :up:

great job buteobuteo!

DirtyHarry3033 04-12-07 04:16 PM

This is fantastic, somebody give this man a medal!!! :up:

Works perfectly, I opened 2 then 4, and 2 stayed open!! I then closed 2 and it closed, waited, closed 4 and it closed :D I was worried that maybe the tubes wouldn't close automatically after firing anymore but no worries. Opened a few, fired a tube and it started closing, fired another and it closed, etc. You are a genius buetobueto!

My only concern now is trying to remember what tubes I've opened in case I don't fire all of 'em, so I can quickly get everything closed back up again. I use Shoot! for voice recog, so I think I'll write an .xml tonight for a "Close All Tubes" command that will cycle thru each tube in turn and issue a close command on each.

Now to make it perfect - is it possible to add a "Closing tube X" message to the orders window, just for confirmation? Like the "Opening tube X" that's already there?

Fearless 04-12-07 05:46 PM

Perhaps if the Torp select buttons could remain highlighted for the ones that have the doors open.

Spruence M 04-12-07 08:10 PM

Thank you kindly


All times are GMT -5. The time now is 06:23 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.