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Opening All Torpedo Doors
In cfg/commands i deleted [cmd309] and [cmd312]. I also removed line(;Key0=0x57, , "w") from [cmd323] it is possible to have several or all torpedo doors open at the same time.
Using the "q" and "y" commands open Tube 1 wait for Weapons Officer to confirm then cycle to the next tube and repeat. Then cycle back to Tube 1, tubes 1and 2 should be both open. You can have all doors open using this. |
I'm speechless, it actually works!! I never thought it would be that easy, thank you so much buteobuteo! :rock::rock:
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Just for clarification, salvo firing still means cycling through the tubes and firing individually, right? Either way, this will greatly improve efficiency. Thanks.:)
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So you delete those two commands, remove a sinlge line from the third one...and thats it? Wow, good work there mate! Looking forward to trying this out!
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Now that's what I call a great first post!!! :up:
Many thanks! :ping: |
Ok, it works great. Now How do you close the doors again if you decide not to use the tube? When I press 'Q' again it just tells me it's opening the already open tube. If it closes on it's own after a period of time I'm not so bothered but it would be nice to do.
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I cycle thruogh any open tubes not fired and close them with the "w" key
They close automatically after firing |
Hmm, I must have done someting wrong as pressing W does nothing.
Funny. When I press 'Y' it takes me to the damage control screen; is your commands.cfg from a mod to start with? In this section: [Cmd311] Name=Close_sel_torpedo_tube ;Key0=0x57,,"W" Ctxt=1 is the highlighted line commented out as well? Edit: Ok I took the comment out of the key line in that section and it works perfectly. Don't get a message that they are shutting but aside from that it's brilliant. Good work Guy! |
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I did not change line 311, it reads:- [Cmd311] Name=Close_sel_torpedo_tube ;Key0=0x57,,"W" Ctxt=1 You also get no confirmation from W/O when doors close. I Checked using external camera and the doors do close. |
EGAN you obviously type quicker than me!
I can't understand why mine worked with-out editing line 311 whilst your's did not. Glad you sorted it though. |
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This is great - thanks again! |
yes! this is soooo good - another bugger solved!
now we have full control for all tubes, no more waiting between shots! :up: great job buteobuteo! |
This is fantastic, somebody give this man a medal!!! :up:
Works perfectly, I opened 2 then 4, and 2 stayed open!! I then closed 2 and it closed, waited, closed 4 and it closed :D I was worried that maybe the tubes wouldn't close automatically after firing anymore but no worries. Opened a few, fired a tube and it started closing, fired another and it closed, etc. You are a genius buetobueto! My only concern now is trying to remember what tubes I've opened in case I don't fire all of 'em, so I can quickly get everything closed back up again. I use Shoot! for voice recog, so I think I'll write an .xml tonight for a "Close All Tubes" command that will cycle thru each tube in turn and issue a close command on each. Now to make it perfect - is it possible to add a "Closing tube X" message to the orders window, just for confirmation? Like the "Opening tube X" that's already there? |
Perhaps if the Torp select buttons could remain highlighted for the ones that have the doors open.
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Thank you kindly
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