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-   -   [REL] Brighter torpedo wakes (https://www.subsim.com/radioroom/showthread.php?t=110987)

briny_norman 04-07-07 09:00 AM

[REL] Brighter torpedo wakes
 
It's a very simple mod - just made the torpedo wakes brighter to make them easier to follow and spot with the external camera.
Nvdrifter is working on a more advanced mod I think, so this is just to fill the hole untill he finishes.

Here's the file:

http://rapidshare.com/files/24789124...pedo_wakes.rar

Just dump it in your sh4/data/misc folder.
Remember to back up the original file first.

EDIT: The mod is now JGME ready.

Here's a couple of screenshots to demonstrate the difference.

The old wake:
http://i171.photobucket.com/albums/u...doWake_Old.jpg

And the new one:
http://i171.photobucket.com/albums/u...doWake_New.jpg

Redwine 04-07-07 09:12 AM

Mnay thanks ! :up:

04-07-07 09:29 AM

Quote:

Originally Posted by briny_norman
It's a very simple mod - just made the torpedo wakes brighter to make them easier to follow and spot with the external camera.
Nvdrifter is working on a more advanced mod I think, so this is just to fill the hole untill he finishes.

Here's the file:

http://rapidshare.com/files/24777617/Wake_Torp.tga

Just dump it in your sh4/data/misc folder.
Remember to back up the original file first.

Great job briny_norman. Thank you for this release. :rock:I have been working on an SH4 torpedo wake mod, but unfortunately the dev team actually re-hardcoded important parts of the SH4 torpedo.dat file. :damn: I can increase the lengths still, but there are other problems that I can't fix this time around... such as the total length of wake showing instantly (no timer), and the curved edges cannot be smoothed (they are blocky). I will still try to release a version, but sadly it won't be as good as my SH3 torp wake mod.

CyberOps 04-07-07 09:29 AM

can it be made jgme ready ?

briny_norman 04-07-07 09:48 AM

Sorry to hear about the hardcoded dat file, Nvdrifter. But I'll be looking forward to your mod anyway. Just do your best!

Of course, CyberOps, I should have made it JGME ready from the start. It is now corrected.

Enjoy!

CyberOps 04-07-07 09:52 AM

thanks :)

sqk7744 04-07-07 12:39 PM

[REL] Brighter torpedo wakes
 
Sorry, is there a new link for d/l, the posted one has had it's source removed?

Thanks!

briny_norman 04-07-07 01:18 PM

Sorry, don't know what was wrong with the link, but I've re-upped the file and the link is working now (for me at least).
Let me know if there are any more problems.

sqk7744 04-08-07 01:31 AM

[REL] Brighter torpedo wakes
 
THANK YOU!!!

Was able to find and follow a stern fired Torp all the way to this charging Matsuki's bow shot - that was impossible before your mod! :up:
http://www.compuglobalhypermeganet.t...h4/BowShot.jpg

WilhelmTell 04-11-07 04:13 AM

Nice !
On my HD now, thx !

Probex 04-13-07 09:01 PM

I really enjoy this one.


Thanks

clayton 04-13-07 09:39 PM

Thanks, downloading now!

Question for the smart guys: Is there any relation to firing the torpedoes, specifically the wakes, and an escort being able to detect you and locate the firing point?

Thanks...

zzodr 04-21-07 06:53 AM

Is rapidshare crap or is it me? I have never been able to d/l anything from there.
Always give download session invalid.

Is this hosted anywhere else?

Alex 04-21-07 07:27 AM

Just a second. :up:

Edit

http://www.speedyshare.com/273255882.html

tombargo 04-21-07 10:08 AM

Is it 1.2 comptible?


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