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-   Silent Hunter 4: Wolves of the Pacific (https://www.subsim.com/radioroom/forumdisplay.php?f=202)
-   -   I find a lot of SH3 interface picture files in SH4 . (https://www.subsim.com/radioroom/showthread.php?t=110353)

W_clear 04-02-07 08:07 AM

I find a lot of SH3 interface picture files in SH4 .
 
I find a lot of SH3 interface picture files in SH4/Data/Menu/Data .
.I opened dds form file with SH4 tool DDS Converter 2 , the file that a lot of SH4 did not need finally, these files were all picture files of SHE interfaces .

http://img62.imageshack.us/img62/6671/026ug4.jpg

SteamWake 04-02-07 08:11 AM

Your point ?

John Channing 04-02-07 08:24 AM

Slient Hunter 4 (or, to keep Drebbel happy, Silent Hunter IV) was built on the foundation of Silent Hunter 3 (III) so it would be normal to find some carried over files.

Why invent everything from the ground up when a lot of it is already there?

JCC

Reece 04-02-07 08:26 AM

Did you say SH4 tool dds converter?:huh: Is there a tga to dds converter supplied with SH4?:)
I have removed SH4 till I can afford a better Video card but had been searching everywhere for a converter that works! Keeping my fingers crossed for a positive response!:yep:

W_clear 04-02-07 08:39 AM

there is a tga to dds converter supplied with SH4

Reece 04-02-07 08:52 AM

Most Excellent Dude!
 
Thanks! That is great news, I have played around with a PS plugin but the files always end up HUGE, converting for example a 5meg TGA to a dds file 72meg (24bit) or 120meg (32bit), just a tad larger!:lol: Hopefully the supplied converter works better.:up:
Cheers.

Dowly 04-02-07 09:01 AM

Quote:

Originally Posted by Reece
Thanks! That is great news, I have played around with a PS plugin but the files always end up HUGE, converting for example a 5meg TGA to a dds file 72meg (24bit) or 120meg (32bit), just a tad larger!:lol: Hopefully the supplied converter works better.:up:
Cheers.

You could always D/L the nvidia plugin for photoshop that opens up the .dds without the need of converting them.

Safe-Keeper 04-02-07 09:01 AM

Quote:

Your point ?
'Nuff said.

Reece 04-02-07 09:19 AM

Hi dowly, I was trying to convert my SH3 version of the Nav Bearing Tool that is a tga file to dds, & yes I used an nvidia dds plugin for PS, but produced the rather large files!:yep:

Hartmann 04-02-07 12:01 PM

Sh4 is more an stand alone expansion than a new game. :yep:

this explain the extra sh3 files in the folders. and they donīt have any time to erase the unused files or they sent to gold the wrong copy :rotfl:

ref 04-02-07 12:06 PM

I don't know if it's by mistake or by design, but those files being included on sh4 allows for much less legal problems porting sh3 to the new engine.

Ref


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