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-   -   Breaking Glass (https://www.subsim.com/radioroom/showthread.php?t=109963)

cwolfe23 03-30-07 04:06 PM

Breaking Glass
 
Hi guys, I'm new to the forums but not to the Silent Hunter series. I somehwhat miss the breaking and shattering glass dials from Silent Hunter 3. Anyone know as to why this wasn't included in Silent Hunter 4. Was it not realistic? Even if it wasn't it was a nice touch to the atmopshere of the game. Hope this hasn't been posted before. Thanks.

OddjobXL 03-30-07 04:23 PM

I'm pretty sure it's realistic. One thing the sailors on the Barb would joke about was that they'd have to cut short their patrol not because they ran out of torpedoes but lightbulbs. The things would shatter if a depth charge went off anywhere nearby.

OneTinSoldier 03-30-07 05:56 PM

I miss it too. :cry:

P_Funk 03-30-07 06:00 PM

That doesn't make any sense. How do you lose something written into the game code?

OneTinSoldier 03-31-07 12:18 PM

:arrgh!:


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