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-   -   How to make Gramophone work with No Music (https://www.subsim.com/radioroom/showthread.php?t=109809)

Schlageter-JG26 03-29-07 04:45 PM

How to make Gramophone work with No Music
 
I apologize if this has already been done + posted, I'm haven't run a search.

But as I just imported all my old Das Boot soundtrack tunes to the Gramophone folder, I wanted to go about making it so I can listen to them without having to hear the in-game music as well.

Here's what to do:

1 - Download a free program like NeoSound FX
2 - Record nothing (silence) for however much time, loop it if you want
3 - Export this project in .ogg format, in my case to a file titled Nosound.ogg
4 - Go to Data\Sound\Music folder
5 - Make a backup copy of the original file
6 - Open it in Notebook and replace all references to other files with your Nosound.ogg

This has been tested, and it works.

Also, and this is just common sense, if you want your own songs in the game just copy/paste to the Data\Sound\Gramophone folder.

B3 M0r3 8ggr3551v3!

GreyOctober 03-29-07 04:51 PM

Or simply create a new folder within Data\Sound\Music and move everything there (except Menu_Master LOOP.ogg if you wish). Also tested, and works.

Oh and glad to be back. Hello everyone! :|\\

Cheers!
GO

Schlageter-JG26 03-29-07 04:54 PM

For those without the programs, or who want to just dl what they need... here ya go:

http://rapidshare.com/files/23409115/music.cfg

http://rapidshare.com/files/23409172/Nosound.ogg

Cheers! :ping:

Schultzy 03-29-07 05:01 PM

Thanks Schlageter!

You just made a lazy captain's life easy! Very grateful! :D

Beery 03-29-07 08:56 PM

Great stuff Schlageter! A soundtrack and a simulation just don't go together as far as I'm concerned. I reckon soundtracks are for arcade games.

Can I use these files for the Real Fleet Boat mod?


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