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-   -   [TEC] Is Foxer Simulated & Used in SH3? (https://www.subsim.com/radioroom/showthread.php?t=109730)

danlisa 03-29-07 05:41 AM

[TEC] Is Foxer Simulated & Used in SH3?
 
As the title suggests, was this included in SH3 & is it functional.

Here's a wiki about Foxer if you don't know about it.
http://en.wikipedia.org/wiki/Foxer

Jimbuna 03-29-07 06:28 AM

WTF!! :hmm: I don't think so, but what would I know I'm still looking for the March Hare :lol:

Woof1701 03-29-07 06:29 AM

Aces of the Deep featured the foxer pretty nicely. You could easily hear the sound whenever a DD ran over you and the TVs became pretty useless. If SH3 has a foxer implemented (which I doubt) I haven't come across it yet.

danlisa 03-29-07 06:33 AM

What about the other large mod packs?;)

This is just to satisfy my curiosity.....well and to know if it can be added convincingly.

gabeeg 03-29-07 12:39 PM

Quote:

Originally Posted by danlisa
As the title suggests, was this included in SH3 & is it functional.

Here's a wiki about Foxer if you don't know about it.
http://en.wikipedia.org/wiki/Foxer

Sadly...or happily, Foxer is not implemented in SHIII and as far as I am aware it is not implemented in any of the Major mods...or any mod at all. Every once in awhile the idea of a "Foxer Mod" pops up but nothing as of yet has come to fruition...i think it would be a difficult mod to do with any sort of accuracy (each time I think this though some intrepid modder proves me wrong).

danlisa 03-29-07 12:43 PM

There is someone with the talent to accomplish this looking at the problem now.:cool:

Say no more....;) ;)

Kpt. Kozloff 03-29-07 01:50 PM

I don't know if i should praise you for your idea or damn you, these DD's are quite hard to hit already!
Seriously though, great idea for a mod. Anything that gives you better immersion is more than welcomed.
:up:

danlisa 03-29-07 01:56 PM

There's no promises but he said he'll try to find a way to implement them.


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