SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter 4: Wolves of the Pacific (https://www.subsim.com/radioroom/forumdisplay.php?f=202)
-   -   Awesome Sub Physics when damaged! (https://www.subsim.com/radioroom/showthread.php?t=109678)

AS 03-28-07 06:56 PM

Awesome Sub Physics when damaged!
 
Hi all,

Iīve just experienced a kind of damage that makes me hope for more hardcoded realism in SH4 than stock SH3 provided.

I got heavy flooding in the bow compartment. The awesome thing about that is that my sub actually went down at the bow while the aft could be kept on the water.

When the flooding increased, the bow actually went even deeper, and yet I could sort of hold her on the surface, but my sub was rather unstable which I found very realsitic and eye candy in camera mode. Everytime the screws went out of the water my subīs speed actually dropped down since the screw were non-effective for a while.

Honestly, I wouldnīt have expected the game to differ between "screws in the water" and screws "out of the water"... The fact that the sub responds to where the flooding takes place is a great step forward as it shows some real sub physics.
I just start thinking about what a good modder could do with this potential...

Then I did something stupid: in order to evade the plane that was circling above me I tried to dive to periscope depth, ignoring all the warnings ("hull critically damaged...") and the obvious flooding. When I dived, the bow got too heavy, and my sub sort of rushed down in a 45 degree angle! Again I found that rather realistic and I was positively surprised by this! The only drawback: I tried emergency surface (=blow ballast) which didnīt seem to respond (never have made used of ANY compressed air so far - absolutley unrealistic...), and the damage reports came a bit too fast and too strange...
If we only had some kind of useful and attractive damage control sreen like we used to have in SH1 (great one in those days), SH2 (yep, even in SH2 it was okay!), SH3 (nice one...)...

Cheers, AS

DaMaGe007 03-28-07 06:59 PM

you know you can see flooding on the damage control screen dont ya...
I just found it yesterday...

Im now happy enough with the damage control section.

Shaffer4 03-28-07 07:02 PM

Yeah, its pretty cool, I tried to go to periscope depth with a damaged main pump.. Periscope depth ended up being about 150ft :o. Luckily a few blow ballasts brought us back up.

AS 03-28-07 07:04 PM

Quote:

Originally Posted by DaMaGe007
you know you can see flooding on the damage control screen dont ya...
I just found it yesterday...

Im now happy enough with the damage control section.


So could you please tell me where you can see any flooding??? :o

I got the "critical flooding" message but I didnīt see any flooding at all. Thereīs just the awful flood of icons which are scattered all over the place on the "damage screen" (itīs more like an "icon screen" if you ask me...):damn:

DaMaGe007 03-28-07 07:07 PM

thats what I thought at first...but the top part of each section will get a blue graphic filling up as you get flooding in that section.

So realy its just missing the shape of the sub, flooding is shown. Get depth charged and you will see it.

gnirtS 03-28-07 07:19 PM

I see flooding as a compartment there filling up with blue.

Tobowsi 03-28-07 07:20 PM

Quote:

Originally Posted by AS
So could you please tell me where you can see any flooding??? :o

Check out post #54 on this page: http://www.subsim.com/radioroom/show...=108977&page=3

The engine room, control room, and sensor station are flooding in it. It's not as intuitive to see as in SH3, but it is at least shown.

DaMaGe007 03-28-07 07:22 PM

and the manual was OH so helpfull in this regard...

I mean its a sub sim, and they dont mention flooding...LOL

DedEye 03-28-07 07:29 PM

My experience:

First patrol: photo recon of Osaka. On the way in at night a shore battery opened up and I dove to PD. A harbour escort was alerted and came to check out the fuss, but I eluded him. On the way out the sun was coming up so I was trying to stay as deep as possible and scraped the keel a bit in the shallows. No damage report or loss of speed so I thought all was well.

Inexperienced crew on SD or bug: I got jumped by Japanese aircraft without warning, and contrary to other's experience posted here, they proved to be very effective causing considerable, but not immediately catastrophic damage to my boat. The flooding is represented by "water" in the affected compartment's name box on the damage screen.

I took damage to the aft bulkead, the entire drive train save the screws and rudder, and of course the main pump :dead: The boat went down stern first quckly so I attempted to abort the dive, and had to blow tanks to get her up. I thought I'd lost her but putting priority on the pump and bulkhead and keeping her at flank kept me afloat. I found that some items were repaired quickly (pump and bulkhead, but only to a certain degree), but others not (diesels, electrics, decoy discharger). It was taking a long time to pump the water out and the boat was down at the stern so I resigned myself to the fact that I could not take her down and would have to fight it out on the surface if anything came along.

Sure enough, more aircraft showed up. At flank I could only do 13 knots, and despite my efforts at manouvering and the AA downing one of them, I was the recipient of another bomb hit which immediately sank my boat.

I liked how it went through a series of camera views of the boat going down, but then a screen came up saying I had been court martialled and sent to the brig for sinking a friendly vessel?! :huh:

I sank 6 merchants during my mission, positively ID'd everyone one of em and they were all indicated as enemy vessels in my log. I wonder if I may have caused initial damage to the boat when I scraped bottom and then because of that got credited with my own sinking? :hmm: :rotfl:

Shaffer4 03-28-07 07:32 PM

Think he is referring to the Blue that fills up the space behind the Station names in the Damage Control Panel. http://i8.photobucket.com/albums/a28...4/Flooding.jpg

skullman86 03-28-07 07:39 PM

I had a similar occurrence with flooding, only it was my aft torpedo room.My nose was sticking about 15 feet out of the water at a 45 degree angle and at the time I was being chased around by two destroyers who kept trying to depth charge me rather than use their cannons:rotfl:

DaMaGe007 03-28-07 07:41 PM

Quote:

Originally Posted by skullman86
I had a similar occurrence with flooding, only it was my aft torpedo room.My nose was sticking about 15 feet out of the water at a 45 degree angle and at the time I was being chased around by two destroyers who kept trying to depth charge me rather than use their cannons:rotfl:

LOL too much Sake ! :)

Kingswat 03-28-07 07:54 PM

after an attack on a convoy, hit s to surface and after 5 mins noticed my depth was lower then it should have been, sowent to external cam to have a peak.

http://img.photobucket.com/albums/v5...wat/aftdmg.jpg


If I went ahead flank i could get it to about 10m but anything below that and i would start to sink.

In the end i hit #2 by mistake and never noticed because my crew said nothing. Then everything started spinning and voila, death.

Shaffer4 03-28-07 07:56 PM

Circling Torpedo of Doom?

Kingswat 03-28-07 10:20 PM

Quote:

Originally Posted by DedEye
but then a screen came up saying I had been court martialled and sent to the brig for sinking a friendly vessel?! :huh:
:rotfl:


did you sink any fishing boats? i get that whenever i do.


All times are GMT -5. The time now is 11:03 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright Đ 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.