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PK bug
Could I ask that the moderator not shift this to the TDC video sticky. I doesn't have to do with the video. If you shift it there no one will see it or read it.
I believe there is a serious bug in the PK and I would like to see it addressed. The PK works fine for periods then it will just jumps to having the own ship icon point straight up with a realtive bearing of zero alway at the top of the dial. If you watch the great instruction video you can see this happen. He starts with the TBT and the PK works fine. The own ship dial maintians the bearing to the target at the top of the lower dial and the sillouett of own ship moves around the dial. This is how a PK should function. It mimics a LOS diagram and for an OOD this is the way they are taught to drive the ships. When he goes below to the periscope in the video after a little time (right before he shoots the own ship's unit) the own ship dial abruptly shifts to the own ship sillouett pointing straight up with a realtive bearing of zero at the top. And it stays that way through the next few updates to the TDC. The gyro angle moves, but for some reason the bearing to the target is not updating. This essentially nullifies the PK as a tool to drive the ship. Are others seeing this? Is there a bug that is somehow keeping the periscope from updating bearing (it happens on the TBT as well). I cannot find anything that consistently seems to cause it to work incorrectly. |
This has already been noted as a bug and is on the fix list.
Thanks! |
Well it figures. Just as i posted this an earlier thread on this issue popped to the top of the stack right above this one. Looks like I'm not going crazy. Others have seen this too. Did not kick up in my search. .. not sure why.
Please disregard this post and use the previous thread for posting so we don't have two running. Again, my appologies for not seeing the other thread first. |
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