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Originally Posted by Schlageter-JG26
What do you want? They took the SH3 coding almost WORD FOR WORD, not even bothering to change the name designations (it still reads German U-Boat names and weapon designations) and slapped a new coat of paint on it with a new map and 3D images. Anything "new" to the game is pretty much busted and the new dynamic crew system makes it feel LESS connected and real, as opposed to MORE connected and real. :damn:
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Well, what all things should they have changed? Basicly you are still sitting in a submersible steel tube shooting torpedoes at hostile shipping, whether in the Atlantic or Pacific. No surprise there's not a world of difference.
All things that should be different, ARE different - you have a realistic TDC which is different and actually superior to the system on U-Boats (position keeper). You get different radars from earlier on. You get different torpedoes. The boats perform slightly different to their German counterparts in different aspects.
Just a new map? It's a whole new theatre. The enemy composition is different (smaller convoys, more warships to meet), more opportunities for harbor raids on some small islands in the middle of nowhere etc. etc., photo recon and rescue missions.
Further more, things like AI and improvements in campaign can't be seriously accessed by ppl within 1 or 2 days - especially when they are busy counting jaggies - so the verdict is still out on those, but what I did see yet I like very much.
I also don't see the problem with the new crew management - I'm glad I do not have to drag stupid little icons around all damn day long in order to keep things going like it was in SHIII. And not being able to click on ppl to give orders? Big deal. Actually, the sim feels much more sim-like to me than SHIII out of the box ever did.
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