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Sound issues?
Hey everybody, Big SH3 fan, Got home with my copy of SH4 installed it and went into the training, I noticed a few things were a bit funny like the boys keep repeating numbers for ever.
It wasn't until I was in the first patrol of my career when I blew up a battleship and the explosion sound looped... and looped ... and looped. Now I've noticed it happens to alot of things, seagulls, sailors, explosions. I've got onboard realtek AC97 audio at the moment, with the newest drivers and Windows Vista , also DirectX 10. I haven't been able to work out what is wrong and why It keeps doing it, I even tried an older version of the AC97 audio drivers. Had no problem in SH3 with anything sound related so this is driving my nuts, The looping sounds are nearly giving me a headache and I just can't seem to play without sound at all (Trust me I tried). Any ideas? :damn: I'm going mad! |
I had this problem to some degree in sh3...you need to disable hardware accelleration for your onboard soundcard.
Im not sure where it is in vista so I can be of anymore help than that, you will just have to poke around till you find it. Since you have a onboard soundcard you wont lose any quality ect by disabling it..and there doesnt seem to be much if any performance hit for disabling it... give it a try, I think this should fix your problem |
Seems I'm unable to do that in Vista.
I'm not TOO worried because over 10 years of hearing that suggestion for any sound related issues I've ever had with any game ever It's never actually made a difference, But thank you for helping anyway! :know: |
Yeh, had the same problem with pretty much every sound in SH4. But turning off the hardware acceleration actually worked in this case. Now I just need to figure a way to enable the forced AA... :hmm:
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In that case, I need to find a way to do it in Vista.
I used to do it via dxdiag from the run prompt, But the Vista version (or perhaps the vista drivers for my ac97) is very very limited in options, I don't even have those sliders anymore to change it. |
Yeah the engine is just an enhanced sh3 so the fix should work, Im sure it will be in vista somewhere its just a matter of finding it...
Intrestingly enough, I had to disable the acceleration in my win2k install, but since installing windows again (win2k) I havent had to disable it this time lol... |
Try Control pannel > sounds and multimedia...or somthing similar...
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I had that problem too and discovered that the looping sound is caused by the option "realistic sound travel time"
If you uncheck that option the looping sound problem is gone. |
you can't disable it in vista because it doesn't exist in vista
just an FYI, h/w sound acceleration was removed in DX10 |
Thats interesting...how do creative EAX feel about that ?
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You can find "realistic sound travel time" ingame under sound settings just uncheck it and the problems are gone.
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Great. Thanks. I may not need it...but it's nice to know it's there.
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