SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter 4: Wolves of the Pacific (https://www.subsim.com/radioroom/forumdisplay.php?f=202)
-   -   Periscope View & Information Console (https://www.subsim.com/radioroom/showthread.php?t=107890)

Fire 03-19-07 09:12 AM

Periscope View & Information Console
 
In the Manual is said, that on the Attack Periscope View should be an Information Console, where you can see what Ship Type you have targeted (easy mode).

But where is that Information Console? I can't find it. There should also be the Ships Speed, Heading and so on.

elanaiba 03-19-07 09:36 AM

On the left side of the screen, there is a tab that you press to bring the information console in.

Likewise for the right side of the screen.

Fire 03-19-07 09:51 AM

Ah there it is....must have tomatoes on my eyes :damn:

But a little other Question: Isn't it possible to fire 2 or more Torpedoes at once? In SH3 you could select multiple tubes.

elanaiba 03-19-07 10:12 AM

Well,

German submarines had "fan-shot" controls and this was replicated in sh3. You selected a group of tubes (from the historically accurate options), the spread of the salvo, and you pressed "fire".

US submarines didn't have this feature, and neithre does sh4. Instead, you select an individual tube and apply a so called "spread" to the already established gyro-angle. So you can fire tube 1 straight to Middle of Target, tube 2 with a spread of 2 degrees to the left, tube 3 with 2 degrees to the right. voila salvo control.

Sailor Steve 03-19-07 10:24 AM

Quote:

Originally Posted by elanaiba
Well,

German submarines had "fan-shot" controls and this was replicated in sh3. You selected a group of tubes (from the historically accurate options), the spread of the salvo, and you pressed "fire".

Really? Can you show a picture? My impression is that the SHIII "Salvo" is just a game thing. Two torpedoes (or more) launched at the same time will almost certainly interfere with each other, causing all kinds of problems. Torpedoes, as far as I know, were always launched by everybody at least five seconds apart.

Again, are there any photographs of this "Salvo" device?

Fire 03-19-07 10:32 AM

Thank you

Didn't know American Subs didn't had that "feature".

Also the In-Game Information about the Boats is very very poor. Or is there something where you can see the maximum dive depth, maximum speed an so on in the Game?

In SH3 you could see it in the "upgrade" screen.

elanaiba 03-19-07 10:32 AM

Launching as part of a salvo does not imply launching "at the same time".

http://img516.imageshack.us/img516/5856/bscap042nu4.jpg

Sailor Steve 03-19-07 10:34 AM

Awesome! Thank you. Now I've seen it, I have no choice but to believe it.

hachiman 03-19-07 06:44 PM

Quote:

Originally Posted by elanaiba
Well,

German submarines had "fan-shot" controls and this was replicated in sh3. You selected a group of tubes (from the historically accurate options), the spread of the salvo, and you pressed "fire".

US submarines didn't have this feature, and neithre does sh4. Instead, you select an individual tube and apply a so called "spread" to the already established gyro-angle. So you can fire tube 1 straight to Middle of Target, tube 2 with a spread of 2 degrees to the left, tube 3 with 2 degrees to the right. voila salvo control.

And you can have all the tube doors open at the same time or do you have to wait for the last tube to fire ??

Rykaird 03-19-07 07:26 PM

Quote:

Originally Posted by Sailor Steve
Awesome! Thank you. Now I've seen it, I have no choice but to believe it.

Werner mentions it frequently in "Iron Coffins" also.

Yak 03-19-07 07:27 PM

The way I fired torps was mark, select tube, fire button, select tube, fire button.

Duli 03-20-07 04:12 AM

Quote:

Originally Posted by hachiman
Quote:

Originally Posted by elanaiba
Well,

German submarines had "fan-shot" controls and this was replicated in sh3. You selected a group of tubes (from the historically accurate options), the spread of the salvo, and you pressed "fire".

US submarines didn't have this feature, and neithre does sh4. Instead, you select an individual tube and apply a so called "spread" to the already established gyro-angle. So you can fire tube 1 straight to Middle of Target, tube 2 with a spread of 2 degrees to the left, tube 3 with 2 degrees to the right. voila salvo control.

And you can have all the tube doors open at the same time or do you have to wait for the last tube to fire ??

No, you cant have more tubes opened at the same time. :down:

hachiman 03-20-07 06:10 AM

Thats bad about only 1 tube door being opened at a time(Although it maybe historically accurate?)

I'm ued to having the doors open on Shots just to not lose that 1 or 2 seconds time and make the shot more accurate.

joea 03-20-07 07:37 AM

Quote:

Originally Posted by Duli
Quote:

Originally Posted by hachiman
Quote:

Originally Posted by elanaiba
Well,

German submarines had "fan-shot" controls and this was replicated in sh3. You selected a group of tubes (from the historically accurate options), the spread of the salvo, and you pressed "fire".

US submarines didn't have this feature, and neithre does sh4. Instead, you select an individual tube and apply a so called "spread" to the already established gyro-angle. So you can fire tube 1 straight to Middle of Target, tube 2 with a spread of 2 degrees to the left, tube 3 with 2 degrees to the right. voila salvo control.

And you can have all the tube doors open at the same time or do you have to wait for the last tube to fire ??

No, you cant have more tubes opened at the same time. :down:

Maybe that is how it was?

Immacolata 03-20-07 07:44 AM

Quote:

Originally Posted by joea
Quote:

Originally Posted by Duli
No, you cant have more tubes opened at the same time. :down:

Maybe that is how it was?

Please! You believe that yourself? No it is just them programmers being lazy or forgetful since this bug has been present since Silent Hunter 3 version 1.0. And has been mentioned umpteen times.

Do not expect a fix.


All times are GMT -5. The time now is 06:03 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.