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How's the enemy AI
So what's the word on the AI? Is it historically accurate? I wish FEDEX would hurry up and get here.:shifty:
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but im curious wat does ur sig mean? :ping: |
Nostalgia, nostalgia! Your children's portrait, melancholy the first track! Nostalgia, nostalgia! On the hope of that, on the love byloy!
something like that :hmm: |
Today nooneis able to programm ai controlled ships that are performing 100% historically accurate, and if it would be possible we would have not enough powerfull computers for it. (rest of the game has also be computed too)
It´s about creating an illusion for the player that the "ai" vessles are performing like they are controlled by a human crew. Especially making the ai imperfect in some cases is a hard task for the programmers. Personal i hope the develepers had managed to improve the "ai" a little over SH3 and sorted out some flaws it had in that game. I asked some specific question about current AI in another thread, hoping they´re answered by a happy captain who already has the game... |
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i entered a convoy ( of wich there are an insane amount) and didnt bother to submerge till i was well within visual range, i didnt exactly sneak in either. and ran along at standard speed. the destroyers never bothered to come back and look for me. a second one the next day spotted me and engaged with surface guns, i was hit ( no audio confirmation that i took damage) and submerged. dived to about 30 metres, and went silent running. now i dont think it even made an attack run, i wasnt depth charged and simply made 2 course changes and left the area. i seem to recall those damn things in SH3 haunting me for hours while i ran around in circles at the bottom of the sea. ill look into it more when i get back from work. as it is i do find it a little worrying. |
Yea, early on it should be very easy as ASW was not good... then later on they start to catch on.
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Thy for your report, 9th_cow! :up:
Looking forward to hear more... |
In my opinion, the destroyers are smarter in the later years, compared to SHIII. Especially their search patterns once you are spottet
I was spottet trying to take out a few huge tankers that was a part of a larger convoy, took a few of them out, and they hunted me down even though I was on silent running and had deployed decoys. One of the three pinged me badly, and the other two then joined up and rest is history ... :x A little sidenote: It doesn't exactly make it easier that most of the chinese see is insanely shallow water, and hard to hide. Great game by the way, even though it lacks a few features from SHIII. And I agree with 9th Cow on the convoy part, there are so many that you don't have to search long for them. |
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