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-   -   How's the enemy AI (https://www.subsim.com/radioroom/showthread.php?t=107860)

nikimcbee 03-18-07 07:22 PM

How's the enemy AI
 
So what's the word on the AI? Is it historically accurate? I wish FEDEX would hurry up and get here.:shifty:

marky 03-18-07 07:55 PM

Quote:

Originally Posted by nikimcbee
So what's the word on the AI? Is it historically accurate? I wish FEDEX would hurry up and get here.:shifty:

i cant wait and see

but im curious wat does ur sig mean? :ping:

Paajtor 03-19-07 05:52 AM

Nostalgia, nostalgia! Your children's portrait, melancholy the first track! Nostalgia, nostalgia! On the hope of that, on the love byloy!

something like that :hmm:

Gammel 03-19-07 06:05 AM

Today nooneis able to programm ai controlled ships that are performing 100% historically accurate, and if it would be possible we would have not enough powerfull computers for it. (rest of the game has also be computed too)

It´s about creating an illusion for the player that the "ai" vessles are performing
like they are controlled by a human crew. Especially making the ai imperfect in some cases is a hard task for the programmers.

Personal i hope the develepers had managed to improve the "ai" a little over SH3
and sorted out some flaws it had in that game.
I asked some specific question about current AI in another thread, hoping they´re answered by a happy captain who already has the game...

9th_cow 03-19-07 06:16 AM

Quote:

Originally Posted by Gammel
Today nooneis able to programm ai controlled ships that are performing 100% historically accurate, and if it would be possible we would have not enough powerfull computers for it. (rest of the game has also be computed too)

It´s about creating an illusion for the player that the "ai" vessles are performing
like they are controlled by a human crew. Especially making the ai imperfect in some cases is a hard task for the programmers.

Personal i hope the develepers had managed to improve the "ai" a little over SH3
and sorted out some flaws it had in that game.
I asked some specific question about current AI in another thread, hoping they´re answered by a happy captain who already has the game...

i can only comment on a brief experience at the moment but i think the destroyers seem somewhat dumber than in SHIII this is based on an engagement during early 41. so may not be a problem in later years.

i entered a convoy ( of wich there are an insane amount) and didnt bother to submerge till i was well within visual range, i didnt exactly sneak in either. and ran along at standard speed. the destroyers never bothered to come back and look for me.

a second one the next day spotted me and engaged with surface guns, i was hit ( no audio confirmation that i took damage) and submerged. dived to about 30 metres, and went silent running.
now i dont think it even made an attack run, i wasnt depth charged and simply made 2 course changes and left the area.

i seem to recall those damn things in SH3 haunting me for hours while i ran around in circles at the bottom of the sea.

ill look into it more when i get back from work. as it is i do find it a little worrying.

StandingCow 03-19-07 06:26 AM

Yea, early on it should be very easy as ASW was not good... then later on they start to catch on.

mookiemookie 03-19-07 06:46 AM

Quote:

Originally Posted by 9th_cow
i can only comment on a brief experience at the moment but i think the destroyers seem somewhat dumber than in SHIII this is based on an engagement during early 41. so may not be a problem in later years.

i entered a convoy ( of wich there are an insane amount) and didnt bother to submerge till i was well within visual range, i didnt exactly sneak in either. and ran along at standard speed. the destroyers never bothered to come back and look for me.

a second one the next day spotted me and engaged with surface guns, i was hit ( no audio confirmation that i took damage) and submerged. dived to about 30 metres, and went silent running.
now i dont think it even made an attack run, i wasnt depth charged and simply made 2 course changes and left the area.

i seem to recall those damn things in SH3 haunting me for hours while i ran around in circles at the bottom of the sea.

ill look into it more when i get back from work. as it is i do find it a little worrying.

Sounds about right for 1941 Japanese destroyer behavior.

Gammel 03-19-07 07:03 AM

Thy for your report, 9th_cow! :up:

Looking forward to hear more...

r4iney 03-19-07 11:08 AM

In my opinion, the destroyers are smarter in the later years, compared to SHIII. Especially their search patterns once you are spottet

I was spottet trying to take out a few huge tankers that was a part of a larger convoy, took a few of them out, and they hunted me down even though I was on silent running and had deployed decoys. One of the three pinged me badly, and the other two then joined up and rest is history ... :x


A little sidenote: It doesn't exactly make it easier that most of the chinese see is insanely shallow water, and hard to hide.

Great game by the way, even though it lacks a few features from SHIII.

And I agree with 9th Cow on the convoy part, there are so many that you don't have to search long for them.

The General 03-19-07 11:22 AM

Quote:

Originally Posted by r4iney
Great game by the way, even though it lacks a few features from SHIII.

Look, we're all happy for you, we really are, but saying stuff like this is annoying if you don't elaborate on it.


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