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Career length may be limited to historic lengths
Q: Stuntcow: Will it be possible to be relieved of command if the captain does not perform up to par? Think it would be really interresting to have a few bad patrols and then to get relieved of command after returning to base.
A: One of the main ideas behind the career system in SH4 is to have the player's path through the navy change according to his performance. So yes, indeed, it is possible to be relieved from command because of poor performance. Or you may have a long and succesfull career that ends as you accept a job with operations. And guess what, you'll even need renown to stay in combat after you should be rotated to a desk job. Hopefully the values needed to stay at sea beyond when the navy wants you behind a desk are in text file easily moddable. This sounds great! |
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That's really good news! I wish you could still play the game if you've got a desk job e.g. planing operations and the like.:rock: |
That explains everything ... so that's where our moderators came from :lol:
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Originally Posted by tedhealy Q: Stuntcow: Will it be possible to be relieved of command if the captain does not perform up to par? Think it would be really interresting to have a few bad patrols and then to get relieved of command after returning to base. A: One of the main ideas behind the career system in SH4 is to have the player's path through the navy change according to his performance. So yes, indeed, it is possible to be relieved from command because of poor performance. Or you may have a long and succesfull career that ends as you accept a job with operations. And guess what, you'll even need renown to stay in combat after you should be rotated to a desk job. Hopefully the values needed to stay at sea beyond when the navy wants you behind a desk are in text file easily moddable. This sounds great! ---------------------------------------------------------------------- It would be a nice feature to allow a character to spend some time at the desk after command and then be able to go back to sea in another boat. Historically, some of the successful commanders would do a 5 to 7 patrol career in one boat and then go back to new construction or spend several months on a submarine staff before being selected for another command. If the game does not allow this type of career playablility, then perhaps the modding community can provide a fix. |
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Joy. Once again I can put 10 torps into the Yamato, get half duds, she sails on, I
return to port and get reprimanded for putting the enemy's best BB into drydock for a year. [Yes that happened in SH1 and I am still a little miffed. :down: ] |
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So now, you'll put 10 into her, get 1/2 duds, return to port and they will say " Great job on putting the enemy's best BB into drydock for a year. You'll be promoted and sent to the Torpedo Desk at Bu Ord to work on the new series of Guidance fin servos and wiring, congrats ! " :rock: :up: |
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Saved Games would have come in handy for the kaleuns, too.
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Not to mention reloading after you die.
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