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-   -   1 on 1 w/DDs (https://www.subsim.com/radioroom/showthread.php?t=107037)

Pevs86 03-07-07 01:34 PM

1 on 1 w/DDs
 
Just spent 6hours (ingame, bout 2hours RL) playing cat and mouse with a Town class DD just South of Ireland.

I need some knowledge and advise, so me made a post! hurrah!

Firstly, how many DCs does a DD carry? This Town class made about 8 passes, dropping ~6 charges a time.

Secondly, what's the best way to maneuver? I'm in an IXB and turned with the DD until it started its run, then I set rudder midships and full ahead to get passed it's attack run, after DCs detonated I turned into the DD and went underneath him (before he could drop charges) - seemed to work, but I had NO chance of actual escape, just indefinite evasion - not ideal.

Thirdly, what happens when a DD runs out of DC? I waited until he was out, after he made 2 passes without dropping I came to periscope depth and torpedoed him. If I hadn't, would he just follow me until another DD or maybe a Naval Bomber arrived?

Using GWX (love GWX) btw

Mooncatt 03-07-07 01:39 PM

i "think" they carry around 100dc in real life but in GWX i believe its increased to about 200. i remember reading this in another thread a while ago but i might be wrong. for him to leave you alone you have to remain undetected for 30 mins game time again "think" then he`ll bugger off

Brag 03-07-07 01:55 PM

Good show torpedoing that DD :up:

You may find info useful to you on my webbie. :know:

(I think DDs carry 200-250 DCs) They will call for reinforcements!

Good hunting and good luck!

Pevs86 03-07-07 02:20 PM

ty both, on webby now :D


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