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WO Solutions... Super Human!
Hi all
I've done a search of the forums (4 or 5 in fact) and I can't find if this is possible, so I'm after you .dat tweakers intel. Is there a way to slow down the response times of the WO when asked for ship identification or a solution? I have no problem with their accuracy, but the fact that he returns a solution in about 2 seconds bothers me. I'm running 1.4b and GWX. Now, I removed my old 1.4b with selected mods to install the new one, and I hadn't played for about 6 months till now, but in my memory (as old and faded as it is!), the WO solutions in vanilla SH3 took 10-15 seconds... or did I dream that? Anyway, can the time be changed to be longer? Has it been changed by GWX anyway, or was it always "instant" and I am mad? Responses much appreciated, and if any GWX crew are reading this.. THANK YOU! Your mod has made it a new game.. and one I can't wait to play each night! |
Unfortunately I think this is a stock bug which never could be corrected so far I know in any mod. This is why I turn it off in the options and don't even have one on board. One less officer to share Kaptn's schnaps with...:-?
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He's always been perfect; has the answers NOW and never makes mistakes. In spite of that I use him because I just can't get the hang of manual targetting.
Hopefully in SH4 he'll seem more human. |
The problem is that if he was not 100% perfect then you would miss or not have time to hit because of the WOs slowness or inaccuracy.
One of the golden rules of game design is to never make the player think the game made them lose. (or in this case miss the shot) |
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