SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter III (https://www.subsim.com/radioroom/forumdisplay.php?f=182)
-   -   Air enemy detection (https://www.subsim.com/radioroom/showthread.php?t=106553)

Dekessey 02-27-07 09:31 PM

Air enemy detection
 
I know it's possible to increase air enemy detection so that when travelling in high TC I have time to take action.

How to modify it, and what is a good setting?

Dekessey 03-02-07 12:37 AM

Is this such a hard question?
:oops:

Ducimus 03-02-07 01:52 AM

My Documents\SH3\data\cfg\main.cfg


Quote:

[TIME COMPRESSION]
TimeStop=0
RealTime=1
LandProximity=1024
CriticalDamage=1
CrewEfficiency=1
AirEnemyDetected=-1
SoundEffects=2
CharacterAnim=4
EnemyDetected=1
RadioReport=1
Particles=8
PrayState=16
HunterState=32
3DRender=32
Maximum=2048

U-Schultz 03-02-07 09:40 AM

This has been an age-old SH3 buggaboo.

Does the "-1" setting really work?

Dekessey 03-02-07 02:24 PM

Thank you , will try that.

:up:

bigboywooly 03-02-07 07:42 PM

Its the high TC that causes you no time to react
By the time the game renders the aircraft in your 3d world its on top of you due to the high TC
At low TC there is ample time for the computer to work it all out and for your crew to spot it

Slick Rick 03-04-07 03:20 AM

If you are using Sub Cmmdr. you have the option to set this....for anyone that TCs a lot....it is a must......especially later in the war .......


All times are GMT -5. The time now is 09:53 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.