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-   -   Sad Flak gun reloading times (https://www.subsim.com/radioroom/showthread.php?t=106488)

danurve 02-26-07 06:54 PM

Sad Flak gun reloading times
 
Even on the duals and qualified crewman the flak gun reloading times are terrible. While Commander lets you tweek the deck guns a tad Im looking for a way to sharpen the flak reload a bit. Now I usually use a qualified Seaman not a PO for gunners. Hope Im not spinning my wheels.

Steppenwolf 02-26-07 07:55 PM

You can use timetraveller's mini-tweaker program to change this. The file you want to change is GUNS_SUB.sim in the \SilentHunterIII\data\Library folder.

See this thread:
http://www.subsim.com/radioroom/showthread.php?t=103641

Brag 02-26-07 11:08 PM

Quote:

Originally Posted by danurve
Even on the duals and qualified crewman the flak gun reloading times are terrible. While Commander lets you tweek the deck guns a tad Im looking for a way to sharpen the flak reload a bit. Now I usually use a qualified Seaman not a PO for gunners. Hope Im not spinning my wheels.

You're spinning yer props. Flack is useless. Dive, dive , dive!! Staying on the surface is pretty watching those planes bomb and strafe you. :dead:

zaunkonigII 02-26-07 11:24 PM

Quote:

Originally Posted by Brag
Quote:

Originally Posted by danurve
Even on the duals and qualified crewman the flak gun reloading times are terrible. While Commander lets you tweek the deck guns a tad Im looking for a way to sharpen the flak reload a bit. Now I usually use a qualified Seaman not a PO for gunners. Hope Im not spinning my wheels.

You're spinning yer props. Flack is useless. Dive, dive , dive!! Staying on the surface is pretty watching those planes bomb and strafe you. :dead:

Yah. The flak guns are supposed to be a last-ditch defense against planes in the event a sub can't dive, considering the original u-boats are NOT technically submarines, but surface combatants which can submerge to a certain extent.

Mush Martin 02-26-07 11:34 PM

Z 2 I cant believe you didnt tell him.
 
have a look through this thread.

http://www.subsim.com/radioroom/showthread.php?t=106453

danlisa 02-27-07 03:45 AM

Quote:

Originally Posted by danurve
Even on the duals and qualified crewman the flak gun reloading times are terrible. While Commander lets you tweek the deck guns a tad Im looking for a way to sharpen the flak reload a bit. Now I usually use a qualified Seaman not a PO for gunners. Hope Im not spinning my wheels.

Hold on.

You're using SH3Cmdr, have you got the malfunctions & sabotage enabled? Flak Gun reloading times are affected by the malfunction mod, this simulates saltwater exposure.

joea 02-27-07 04:36 AM

Some folks don't know realism if it came up and bit them you know where.

Morts 02-27-07 04:48 AM

Quote:

Originally Posted by joea
Some folks don't know realism if it came up and bit them you know where.

no actually i dont know where:hmm:
:rotfl: :rotfl: :rotfl:

Jimbuna 02-27-07 07:08 AM

In your case it could well be your brain :rotfl:

Morts 02-27-07 07:18 AM

Quote:

Originally Posted by jimbuna
In your case it could well be your brain :rotfl:

brain?
what brain?:rotfl: :rotfl: :rotfl:

danurve 02-27-07 10:48 AM

Quote:

Originally Posted by danlisa
Hold on.

You're using SH3Cmdr, have you got the malfunctions & sabotage enabled? Flak Gun reloading times are affected by the malfunction mod, this simulates saltwater exposure.

Good thought and I double checked, but nope I'm not using that option.

Quote:

Originally Posted by Mush Martin

Found what I was looking for, or a "fix" here. Seemed to work like a champ. Thanx!

danurve 02-27-07 10:58 AM

Quote:

Originally Posted by joea
Some folks don't know realism if it came up and bit them you know where.

Yeah you sound like fun at a party. :-j

Some folks don't remember that Silent Hunter III/IV is just a Game.

Sailor Steve 02-27-07 12:15 PM

Quote:

Originally Posted by danurve
Quote:

Originally Posted by joea
Some folks don't know realism if it came up and bit them you know where.

Yeah you sound like fun at a party. :-j

Some folks don't remember that Silent Hunter III/IV is just a Game.

HEY! Joea's a hoot at parties! SH is not 'just' a game. Q-Bert is just a game. Pac-Man is just a game. Some of us play sims because we want to lose ourselves in a dream that we could never fulfill in real life. If you want to play it as 'just' a game, that's fine. Please allow the rest of us losers our pathetic fantasies!:p


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