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-   -   best mods for GWX ? (https://www.subsim.com/radioroom/showthread.php?t=106283)

mariuszj1939 02-23-07 09:38 AM

best mods for GWX ?
 
I checked forum and so many info of different mods here.
Do you have any own suggestion what add. mods are comp. to GWX and worth install ?;)
/So far I installed additionally damage mod and it works perfectly./

AVGWarhawk 02-23-07 09:40 AM

SH3 Commander. I do not use it but I hear it is a great addition.

fredbass 02-23-07 09:42 AM

Quote:

Originally Posted by AVGWarhawk
SH3 Commander. I do not use it but I hear it is a great addition.

So what are you waiting on? :88) :roll:

ReallyDedPoet 02-23-07 09:43 AM

Drfiters Longer Wakes Mod works, as does Sober's 3d Waves. Tikigods Engine Telegraph Mod.

There are a few ones that don't work, the Spysat mod by danlisa ( shows all ship, convoy movement ) but he is working on that for the 1.02.

Lots of sub-skin mods out there.

I have not played GWX 1.02 enough to see what other's may or may not work, but I am sure others have.

Good hunting:up:

Kumando 02-23-07 09:46 AM

Any mod you want as long it is only textures or sounds and nothing that could alter GWX core files, oh and SH3 gen and SH3 weather are also a must have to.

Jimbuna 02-23-07 10:53 AM

Rule No1....only install mods via JSGME :yep: ....that way you can uninstall them if they adversely affect the game :up:

ReallyDedPoet 02-23-07 10:55 AM

Quote:

Originally Posted by jimbuna
Rule No1....only install mods via JSGME :yep: ....that way you can uninstall them if they adversely affect the game :up:

I second that:rock:

Kumando 02-23-07 11:11 AM

Quote:

Originally Posted by reallydedpoet
Quote:

Originally Posted by jimbuna
Rule No1....only install mods via JSGME :yep: ....that way you can uninstall them if they adversely affect the game :up:

I second that:rock:

I third that :p.

Morts 02-23-07 11:26 AM

Quote:

Originally Posted by Kumando
Quote:

Originally Posted by reallydedpoet
Quote:

Originally Posted by jimbuna
Rule No1....only install mods via JSGME :yep: ....that way you can uninstall them if they adversely affect the game :up:

I second that:rock:

I third that :p.

i fourth that:rotfl: :rotfl:

difool2 02-23-07 04:11 PM

Quote:

Originally Posted by Morts
Quote:

Originally Posted by Kumando
Quote:

Originally Posted by reallydedpoet
Quote:

Originally Posted by jimbuna
Rule No1....only install mods via JSGME :yep: ....that way you can uninstall them if they adversely affect the game :up:

I second that:rock:

I third that :p.

i fourth that:rotfl: :rotfl:

Good idea, but I noticed the weather mod is an .exe, which I am assuming will automatically
load the mod, thus bypassing JSGME and thus preventing me from uninstalling it? Or does it
just drop the files into a temp folder somewhere, letting you then install them manually?

robbo180265 02-23-07 04:19 PM

The Weather mod is a bit like SHIII Commander in that it's a standalone programme, and as such I belive it doesn't actually change anything in SHIII permanantly.

Oh and I want to be the one to fifth That:up:

Jimbuna 02-23-07 04:29 PM

If I gotta pick (there are so many good ones) :yep:
SH3Cmdr :rock:


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