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-   -   ingame AA adjustment? (https://www.subsim.com/radioroom/showthread.php?t=106119)

NipplesTheCat 02-21-07 12:23 AM

ingame AA adjustment?
 
Is there any sort of key combo that adjusts the anti aliasing?

jasonsagert 02-21-07 12:28 AM

If there is one, I've never heard of it. I believe you can only adjust the AA by adjusting your vid cards AA and then restarting the game.

J

NefariousKoel 02-21-07 12:31 AM

Yeah, you'll have to try your luck forcing it as Ark brought up in the SH4 forums in the hopes we have an in-game AA option.

http://www.subsim.com/radioroom/showthread.php?t=106112

jasonsagert 02-21-07 12:42 AM

NefariousKoel: interesting link. I have always been able to "force" my AA settings with my vid card settings with SH3 and have had no problem. Though I suppose if a game doesn't support Bloom and other such effects, you can't force them no matter what.

Anyway, I really don't know that much about this topic. I've messed a whole bunch with these issues while playing Oblivion, however, I know that Bloom, FA, AA, etc were enabled in that game.

J

Edit: I flunk english, that's unpossible.

NipplesTheCat 02-21-07 12:54 AM

nothinks unpossible if you just put you're mind two it. :lol:

Gildor 02-21-07 09:31 AM

Shift_PgUP and SHift_PgDown adjust the AA in game. Although I just set my card before I go in the game. The in-game AA makes it too blury for my taste.

But with my card adjusted.. well.. beautiful..

Gildor 02-21-07 09:36 AM

Shift_PgUP and SHift_PgDown adjust the AA in game. Although I just set my card before I go in the game. The in-game AA makes it too blury for my taste.

But with my card adjusted.. well.. beautiful..

Here is a shot with my cards AA

http://img247.imageshack.us/img247/1073/withaabs4.jpg

i_b_spectre 09-02-07 10:14 AM

Quote:

Originally Posted by Gildor
Shift_PgUP and SHift_PgDown adjust the AA in game. Although I just set my card before I go in the game. The in-game AA makes it too blury for my taste.

But with my card adjusted.. well.. beautiful..

Is this capability native to vanilla SH3 or is it a feature of GWX? As I understand it, SH3 runs under Direct3D, not OpenGl. I see settings options under both in my ATI Control Panel (not running Catalyst Control Center) for anti-aliasing, anisotropic filtering and such.

Lafferty 09-02-07 10:17 AM

Well i'll have to try that. Hopefully it works for me.


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