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-   -   water transparency (https://www.subsim.com/radioroom/showthread.php?t=105747)

zoso791 02-14-07 05:09 PM

water transparency
 
Hi all,
Is it possible to increase the water transparencey? Not under the water but over. I was looking at the screen shots of the new SH and I thought it would be cool to have that transparent kind of water in SHIII. Is this possible or am I barking up the wrong tree?

Jan

Shepelly 02-14-07 05:23 PM

Good question...To have the subs shadow under the water at shallow depths would be great to:up:

robbierob2005 02-14-07 06:57 PM

So you want to see your sub below from above. I don't think it can be done in shiii. Has something to do with the shader model I think.

pokara 02-16-07 08:37 AM

Try this (ONLY for gwx and 16 km)

http://files.filefront.com/GWX_AguaT.../fileinfo.html

:up:

Jimbuna 02-16-07 01:14 PM

Quote:

Originally Posted by pokara
Try this (ONLY for gwx and 16 km)

http://files.filefront.com/GWX_AguaT.../fileinfo.html

:up:

Will this work for the udated GWX ?...(prob too soon to say) :hmm:

Hartmann 02-16-07 01:28 PM

what do this file ??? :hmm:

could be nice use Sh4 engine with u boats, and atlantic units. :hmm: :roll: :cry:

Boris 02-16-07 01:49 PM

Well I tried it out, and there is no discernable difference. The water's surface is still opaque.

Jimbuna 02-16-07 01:55 PM

Quote:

Originally Posted by Boris
Well I tried it out, and there is no discernable difference. The water's surface is still opaque.

Oh well.....thanks Boris...back to beta testing GWX :up:

Anvart 02-16-07 01:57 PM

Quote:

Originally Posted by Boris
Well I tried it out, and there is no discernable difference. The water's surface is still opaque.

It's hardcode shaders (water) program.

Jimbuna 02-16-07 01:59 PM

Quote:

Originally Posted by Anvart
Quote:

Originally Posted by Boris
Well I tried it out, and there is no discernable difference. The water's surface is still opaque.

It's hardcode shaders program.

Suspected as much :yep: ...cheers Anvart :up:


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