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-   -   SH3 Grid Assistant (https://www.subsim.com/radioroom/showthread.php?t=105394)

danurve 02-08-07 08:48 PM

SH3 Grid Assistant
 
Started out as just a few screens of my favorite grids to get the numbers. With SH3Commander you can of course change your grid and it also has a map. But I wanted to have a quick reference to "where, what #" in the grid.
I put some cropped screens together and the Grid Assistant was born.
This is not a mod, or even a program. But a tool you can use along with SH3Commander or by itself. It is basicaly a single html front page with tiny thumbs of all the grid sections. Included readme has some extra info but all you realy need to do is extract the download and send a shortcut to your desktop from the index.
Hope you find it usefull!

Silent Hunter III Grid Assistant 1 zip 2.4 megs

Silent Hunter III Grid Assistant 1 rar 2.4 megs

Sailor Steve 02-09-07 11:59 AM

Cool. Downloading now, will check it out when I have a place for my computer. Maybe in a month or two.

Abd_von_Mumit 02-09-07 12:14 PM

I've just downloaded and loked at the thing.

What's the purpose of it? I can't figure it out... It's NOT that I mean it's useless, it's rather that I'm too stupid to understand how to use it before someone tells me. :damn:

And 1 thing: some of the pictures include mouse coursor, I think they'd look better without it.

Quite a big work you've done. Impressive! :up:

darkfin 02-09-07 12:29 PM

Thanks! Nice handy addition. I oftened wondered where my patrol would take me when looking at the SH3Commander screen. Now I can check it out in advance.

Jim

Karl-Heinz Jaeger 02-09-07 12:39 PM

Very useful utility you've created there Danurve! Keep up the good work! (Pun intended)

:up: :up: :up:

danurve 02-09-07 12:45 PM

Abd von Mumit; It's main purpose for me is to use as a reference for grid numbers before a patrol, when using SH3Commander before launching the game if you intend to change your grid. Or, as an alternate if you dock somewhere besides homeport and again use SH3Commander to change your grid/# before relaunching the game.

You are right about the mouse pointer in some of the images, I will correct that at some point but they are still usable.


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