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Save Games
Does anyone know if shIV will have a better save game interface? I hope it will work better than in shIII - can save under water, near ships. Heck, with a torp half way to target! That way I can see the ship get hit again and again. Seriously, its been annoying to put two torps in a ship, have her start to sink, save the game, load and fing the ship out of existence with no credit of a kill.
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Oh, for sure man, I am like 99% sure they even mentioned this.. or was it multi-player menu?
I have faith. :D |
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Happy Hunting :ping: |
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AOD and SHI had good saves. People complained about and tried to mod SHII saves for years, with no luck. |
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SH II seemed to have the best save that I recall, where no matter what you were doing when you saved your mission you would return to that spot when you "loaded" back up.[/quote] Unfortunately SH2 saves cames with a massive game killer that I do not think was ever solved in mods. Once you saved you effectively lobotomised the Destroyer/Escort AI, effectively removing their aggression destroying subsequent gameplay. This above all reasons was why I gave up on SH2, even the great PA mod. Regards |
You know, now that I think of it, I've never had SHIII rob me of a kill. I always saved after a ship was hit because sometimes the sinking caused my game to crash. When I reloaded the ship was always there and I always got credit.
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Well, I think my memory is a bit warped because I don't think I've had a "lost" kill due to loading a saved game I have lost a kill because I lost contact with a ship before she sank. Which has caused me to maintain a vigil over a sinking ship until I'm positive she's sunk and I've gotten the reknown. Just knowing the saved games are a little unstable puts some worry in me when real life is intruding...
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