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Remapping Keys?
Is it possible to remap the enter key on the keypad so that it won't fire off my torpedoes when I accidently hit it instead of my time compression buttons??
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In the Data/Cfg folder you will find the 'commands_en.cfg' file.
At the top are the 6 commands for time commpression. Change command 6 to : [Cmd6] Name=Time_compr_normal Ctxt=1,2,6,9 Key0=0x0D,,"Enter" Then about 3/4 down the page there are the commands for firing, tube selection, ect... change command 313 to [Cmd313] Name=Fire_torpedo Ctxt=1 ;Key0=0x0D,,"Enter" Putting the ; infront of a line stops the game from using that line. Then you can just delete the ; if you ever want it back. Now you Enter-key sets TC to 1x. |
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But the easiest/best way is to start playing GWX (Ctrl + Enter) :rock: :rotfl: |
Yes, Ctrl + Enter lets you still fire them with the key, but it prevents those little accidents. Personally I always use the cursor and the Fire button, just because it feels more natural to me. Of course the captain didn't push the buttons anyway, but I like it.
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Key mapping
What, and miss the fun of sinking your escort in the harbor?
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Have not sunk one yet but came REAL close.:oops: |
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