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-   -   Creating a Stationary ship in naval yard (https://www.subsim.com/radioroom/showthread.php?t=104003)

DanielSan 01-18-07 10:51 AM

Creating a Stationary ship in naval yard
 
Hi all, I'm kinda new to this, but I am trying to create a few missions.
The thing I cannot work out is how to get a ship to really stay stationary in for example a Naval Yard. I keeps bumping into the dock, ending up destroyed.

I want this because I trigger the leaving of the ship on a certain event, until then it needs to be tied down in the docks, like normal ships can do ;)

Does anyone have a solution for this? Thanks in advance.

Bill Nichols 01-18-07 12:08 PM

Solution posted above.

DanielSan 01-18-07 12:53 PM

Thnx
 
Thanks for the quick reply. I found the answer in the forumboards later on. Still the water needs to be at 2 to get a none drifting ship in docks right?

Bill Nichols 01-18-07 07:12 PM

Quote:

Originally Posted by DanielSan
Thanks for the quick reply. I found the answer in the forumboards later on. Still the water needs to be at 2 to get a none drifting ship in docks right?

If you have waveriding enabled in a high sea state, the sub can pitch and roll with the waves and crash into the dock.

Andy 01-19-07 05:08 AM

But is there a way to get her to sit at the docks and then on trigger, put to sea?

Fish 01-19-07 06:21 AM

Quote:

Originally Posted by Andy
But is there a way to get her to sit at the docks and then on trigger, put to sea?

Yes, use waypoints and a time tricker. "Time Since Tricker Fired"


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