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GWX and Convoy scripting
Hi there.
Just came across something peculiar yesterday. It was March 1940 and I was shadowing a convoy in calm waters southbound close to the English East coast. And suddenly right around nightfall while I was closing up to the convoy from its port side in order to attack (they were really getting on my nerves. Each time I came even remotely close I had an escort on my tail which normally saw me before my crew spotted it) I dived to get a bearing on the hydrophones, and the convoy was just gone. I had shadowed the convoy the whole day and ran parallel to it checking ever hour on the bearing, and kept my speed low as not to overtake it. When night came we were closing on the port of Hull so I figured the convoy must've dispersed in order to enter the harbor, but every single contact I could make out on the hydrophone was a war ship. And there were quite a few of them. So my question: how are the convoys scripted? Did it pass me by somehow and I didn't detect it? Does it simply cease to exist when it reaches its destination? Do the ships disperse and I just couldn't find them? Thanks a lot for your help |
Many convoys will disperse outside the port into thin air
Unfortunately the game doesnt recognise trying to squeeze a 5km wide convoy through a 1km wide opening so it gets very messy :rotfl: And unfortunately there is no way to split an rnd group to go different ways |
I once fired two fish at a troopship out side Tobruk and the ship evaporated before the fish could hit it. I was on target so even a cloaking device would not have helped. Must have been the rapture :rotfl:
It is how the game works. RND formations can not reconfigure so this is how it must be. Wulfmann |
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Ok. Thanks for the answers. I thought it was something like that :) |
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