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Help needed for a new mod
Hi all
Im trying to put a copy of Sawdust's great Torpedoe Range Table's into SH3's periscope view as a drag out sheet - much like the sperrenets und minin sheet in the map (f5) view. I have them showing up in peri view, and draggable and the right size....but:shifty: They are placed behind all the other periscope graphics. I have been fiddling with the ParrentID and ItemID number in menublablabla.dat, but only succeded in getting it in front of the main periscope graphics, not in front of the buttons and redmasking. If anyone has a clue.....please help..:oops: |
No idea really... I haven't looked at the menu file, but thinking logically, wouldn't the properties have to be similar to the flag sheet, which is also in the peri view?
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From Menu_1024_768.ini
Below is what i have now - shows the sheet, but only "behind" all the other periscope graphics. I dont know if the Ixxx number has anything to do with the order things are shown in.. New entry for the sheet: [G26 I200] Name=Target;Range tables for mast heights to range Type=1031;Stat bmp array ItemID=0x26030004 ParentID=0x26030000 Pos=-250,765,886,684 Color=0xFFFFFFFF Materials=1 Display=1;Linear Mat 0=data/Menu/Gui/RangeTablePeri1.tga Crop 0=0,0,1,1 MatFlags=0x9 TexFmt=0x9 Drag=true BmpState=1 NeedFocus=true SelOne=true IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFF The current flag sheet: [G26 I140] Name=Target;Neuer Eintrag für Flaggen Type=1031;Stat bmp array ItemID=0x26030003 ParentID=0x26030000 Pos=-1700,765,1024,768 Color=0xFFFFFFFF Materials=1 Display=1;Linear Mat 0=data/Menu/Gui/Layout/Flaggen.tga Crop 0=0,0,1,1 MatFlags=0x9 TexFmt=0x9 Drag=true BmpState=1 NeedFocus=true SelOne=true IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFF |
End of menu_1024_768.ini.
Examples: [G31 I26] Name=Target; Convoys Map in NavMap Type=1031;Stat bmp array ItemID=0x31000006 ParentID=0x31000000 Pos=-983,1781,1026,1026 Color=0xFFFFFFFF Materials=1 Display=0;No stretch Mat 0=data/Menu/Gui/Layout/ConvoysMap.tga Crop 0=0,0,1,1 MatFlags=0x9 TexFmt=0x9 Drag=true BmpState=1 NeedFocus=true SelOne=true IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF [G31 I27] Name=Target; Mines and AntiSubnets Maps in NavMap Type=1031;Stat bmp array ItemID=0x31000006 ParentID=0x31000000 Pos=-955,1778,1024,1024 Color=0xFFFFFFFF Materials=1 Display=0;No stretch Mat 0=data/Menu/Gui/Layout/MinefieldsMaps.tga Crop 0=0,0,1,1 MatFlags=0x9 TexFmt=0x9 Drag=true BmpState=1 NeedFocus=true SelOne=true IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF [G31 I28] Name=Target; Compass in NavMap Type=1031;Stat bmp array ItemID=0x31000006 ParentID=0x31000000 Pos=945,945,256,256 Color=0xFFFFFFFF Materials=1 Display=2;Linear Mat 0=data/Menu/Gui/Layout/CompassL.tga Crop 0=0,0,1,1 MatFlags=0x9 TexFmt=0x9 Drag=true BmpState=1 NeedFocus=true SelOne=true IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF [G31 I29] Name=Target; Nomograph Type=1031;Stat bmp array ItemID=0x31000006 ParentID=0x31000000 Pos=-925,915,1024,159 Color=0xFFFFFF80 Materials=1 Display=2;Linear Mat 0=data/Menu/Gui/Layout/nomo.tga Crop 0=0,0,1,1 MatFlags=0x9 TexFmt=0x9 Drag=true BmpState=1 NeedFocus=true SelOne=true IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF [G32 I32] Name=Target; Compass in AttackMap Type=1031;Stat bmp array ItemID=0x32030007 ParentID=0x32030000 Pos=-100,610,256,256 Color=0xFFFFFFFF Materials=1 Display=2;Linear Mat 0=data/Menu/Gui/Layout/CompassL.tga Crop 0=0,0,1,1 MatFlags=0x9 TexFmt=0x9 Drag=true BmpState=1 NeedFocus=true SelOne=true IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF [G28 I115] Name=Target; Flags in UZO Type=1031;Stat bmp array ItemID=0x28110003 ParentID=0x28110000 Pos=-1725,1210,1024,768 Color=0xFFFFFFFF Materials=1 Display=2;Linear Mat 0=data/Menu/Gui/Layout/Flags.tga Crop 0=0,0,1,1 MatFlags=0x9 TexFmt=0x9 Drag=true BmpState=1 NeedFocus=true SelOne=true IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF [G26 I140] Name=Target; Flags in Periscope Type=1031;Stat bmp array ItemID=0x26110003 ParentID=0x26110000 Pos=-1725,1210,1024,768 Color=0xFFFFFFFF Materials=1 Display=2;Linear Mat 0=data/Menu/Gui/Layout/Flags.tga Crop 0=0,0,1,1 MatFlags=0x9 TexFmt=0x9 Drag=true BmpState=1 NeedFocus=true SelOne=true IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF [G2B I140] Name=Target; Flags in ObsPeriscope Type=1031;Stat bmp array ItemID=0x2B110003 ParentID=0x2B110000 Pos=-1725,1210,1024,768 Color=0xFFFFFFFF Materials=1 Display=2;Linear Mat 0=data/Menu/Gui/Layout/Flags.tga Crop 0=0,0,1,1 MatFlags=0x9 TexFmt=0x9 Drag=true BmpState=1 NeedFocus=true SelOne=true IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF |
any screenshots of what this looks like?
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Yea here is a shot.
http://static.filefront.com/images/p...ckstadgjor.jpg Anvart thanks for the tip - but sadly i have tried all those tricks, I just can not get it to go in front of all the other graphics in the periscope. To show up in peri view it HAS to be [G26 xxx] To keep size XxY it HAS to be Display=2;Linear The ParentID HAS to be within the 0x26xxxxxxx catagory or errors are certain afaik and have tried. Pos places it and sizes the image |
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Look RED it's important. I have no prob's. |
"I have no problems"
Anvart is that with the excisting mod's ?? Cus' i dont have problems with the flags or sperrnet or convoy maps and all those, and im not looking to replace them. Im trying to implement a NEW additional sheet in the attack periscope view. A sheet that should be possible to drag around. I know about the ParentID and IdentID, but what i don't know is in what order they need to be in the specific catagory. Fx. all images layered for the attack periscope is in the [G26.... with parentID as 0x26xxxxxxxx - if the image does not have those it will not show in the attack peri. If it is labled [G28..... and have ParentID 0x28........... then it will show up in the UZO |
Anvart is trying to say this (I hope)...
e.g. the G26 attack scope group the most important thing is the 0x2611xxxx itemID number so the flaggen.tga becomes part of the 'aft tubes' label menu group originaly in my menu*.ini for flaggen.tga was itemID=0x2603xxxx so everything with higher itemID=0x2604.. etc was displayed above the 2603 group when I applied Anvart's method... 'wow'... flag sheet is above everything except for the aft tubes label and the redmask during night again from my menu.ini: - aft tubes static text is G26 I22, itemID=0x26110001 - aft tubes bkgr is G26 I23, itemID=0x26110002 - flaggen.tga G26 I183, itemID=0x26110003 this is the reason the flag sheet is under the aft tubes label, to move it up you need to put the flaggen.tga in front of the aft tubes so it should look like this: - flaggen.tga G26 I22, itemID=0x2611xxxx - aft tubes static text is G26 I23 - aft tubes bkgr is G26 I24 BUT then you have to renumber the whole g26 section... it's too late have to sleep a bit, hope this will help |
Geralt thanks a million - got it nailed so its showed in front of all BUT the labels as you describe. That will be the next step - relabeling those in G26 section should not take to many....days...
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