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Blacked out ships
Hi,
Have two questions on ships at night. I encountered a cargo ship that was totaly blacked out so I could not ID her. She was near an english port so I sank her. Was I right in doing this. Another encounter was a steamer with no flag visible and two spotlights on me. I do not like spotlights on me so I also sunk her, Was I right? Both sinkings were red on my nav map does this mean it was ok. If not how would I know II sank a ship that was not enemy?? |
Do you use GWX? If yes than neutral ships have their lights switched on. Ships without lights on are normally enemy ships. If you encounter an enemy ship your TC will drop, that won't happen if it's a neutral one. So IMHO you did the right thing!:up:
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If your watch crew spots an enemy, the screen will get the grayed-out "Merchant ship (or warship) spotted, sir"
Neutrals will get the message in the dialogue box...generally. But not always. You can also use the "." ship camera view and cycle your view over to the ship in question for an ID. |
Ships spotlighting you are enemy......
Blacked out ships are generally enemy..... When in doubt sink it....... |
Can you access your deck log?? (K in regular SHIII) It may tell you what it was.. Also, when you get back to base, you'll find out for sure who's ships they were :oops:
Good Luck!! |
The sunk ship icon in your Nav map (the one that looks like a ship broken in half) will also show what kind of ship it was. Red = Allies, green = neutral, blue = Axis
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Sink it. If the wreck icon is red and you gain renown, you've brought down a hostile. Otherwise, you've *******ed up.
If they turn their spotlights on you, there are two possibilities:
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Lighted Neutral Ships
Just want to point out that not all neutral ships in GWX are lighted. Large Merchants, Large Cargoes (C3), Medium Tankers (T2), Small Merchants, Small Tankers, Troop Transports, Fishing Boats, Sialing Crafts and all modded merchants (other than the Lightship) will never be lighted, because there are no lighted versions available (the Small Merchant and Small Tanker were lighted by Anvart, but too late for GWX). Therefore, for certain classes of ships, you should always check the flag to make sure of a vessel's neutrality.
The following list of vessels should appear lighted for neutral nations, although there might be a few non-lighted ones as well: Large Tanker (T3) Medium Merchant (C2) Tramp Steamer (Coastal Merchant) Passenger Liner Passenger/Cargo (NPTR Transport) Motor Vessel (Small Coastal Vessel) Tugboat Hospital Ship [Always Neutral Anyway] Any of these vessels, when lighted, is neutral. The Lightship can be either Allied or neutral though. The following merchants will never be lighted, and will need closer inspection as they may be darkened neutrals: Coastal Tanker Fishing Boat Fishing Boat (Cutter) Trawler Trawler (Deep Sea Trawler) Sloop Schooner Small Tanker Medium Tanker (T2) Medium Tanker (Empire Celt) Whale Factory Ship Passenger Liner (Chatham) Passenger Liner (Ceramic) Passenger Liner (Cunard) [Never neutral anyway] LST Passenger/Cargo (Caribou) Small Merchant Small Merchant (Belize) Large Cargo (C3) Large Merchant Victory Cargo [Never neutral] Liberty Cargo [Never neutral] Pyro Ammunition Freighter To sum it up: - Lighted=Neutral (except maybe for some Lightships) - Darkened=Either neutral, axis or allied (Need to check) |
This is true I had two US cargos in convoy together. One lite up and the other was not! Sink'em anyway so you don't have too later:up:
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BDU is happy and thats whats counts, and the morale of your men, so i think your doing well captain....as BDU says keep up the good work !
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Depot Ships
I also forgot to mention that neither of the two Depot Ships will ever be lit up either. Although I don't think there are any neutral ones anyway - maybe a couple of neutral US ones exist in the campaign but I haven't had time to check lately.
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