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-   -   Those stupid Americans... (https://www.subsim.com/radioroom/showthread.php?t=103077)

IRONxMortlock 01-03-07 04:45 AM

Those stupid Americans...
 
He he, just joking but I from my rather unscientific and limited experience with GWX so far, it seems American escorts are not anywhere near as competent as their British counterparts.

It's February 1942. Previously I have been dealing with British escorts and they've been making my escapes from convoy attacks very difficult, time consuming and, frankly, hair raising affairs. I've just made my first run across the Atlantic. I came across a juicy convoy of American and Panamanian tankers with a single escort and a another destroyer roaming near by. I unloaded all tubes and got 5 hits.:arrgh!: Time to get out of dodge; straight down to the bottom (110m, British ASW efforts have been hammering me good at 200m+!) and prepare for the inevitable barrage of DCs. Ok, here come the two destroyers, this isn't going to be good....

What the? They passed within a few hundred yards of me and then started searching. I kept my stern pointed towards them and slowly moved away, never to be detected! These guys just continued to circle and never got close to me.

So my question; has GWX modelled American ASW inexperience (at this point in the war) into the game or did I just get lucky?

EDIT - OMG what is with this Village People avatar I just got!!! :o I don't know what an "A-Ganger" is but it sounds and looks a little too Blue Oyster Bar for my liking. ;) Shore patrol was much nicer.:D
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azn_132 01-03-07 04:53 AM

I think GWX modeled the stupidness of US ASWs then later on....

Sea Wolf 01-03-07 06:36 AM

You may have been lucky, or maybe it was doughnut time :rotfl:

Letum 01-03-07 06:53 AM

Quote:

Originally Posted by Sea Wolf
You may have been lucky, or maybe it was doughnut time :rotfl:

In American waters my German crew time "sausage time" to coincide with "doughnut time" to avoid surprise attack.
In English waters "sausage time" coincides with "tea time" of course. ;)

*edit* If you see any homo-eroticism there you only have your self to blame or thank.

IRONxMortlock 01-03-07 08:08 AM

Quote:

Originally Posted by Letum
*edit* If you see any homo-eroticism there you only have your self to blame or thank.

:rotfl:
True, but there's something about a bloke with no shirt and a sailor hat that makes one wonder where this website is coming from.

http://pic.aebn.net/Stream/Movie/Box...62934_160w.jpg

Now tell me there's no resemblance to my avatar and the young fella on the left! :D
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longdog499 01-03-07 08:22 AM

Quote:

Originally Posted by IRONxMortlock
He he, just joking but I from my rather unscientific and limited experience with GWX so far, it seems American escorts are not anywhere near as competent as their British counterparts.:D

Yeah.The realism in GWX is just amazing!:rotfl:

AVGWarhawk 01-03-07 09:07 AM

Quote:

Originally Posted by longdog499
Quote:

Originally Posted by IRONxMortlock
He he, just joking but I from my rather unscientific and limited experience with GWX so far, it seems American escorts are not anywhere near as competent as their British counterparts.:D

Yeah.The realism in GWX is just amazing!:rotfl:

If that is the case, then kudos to GWX because the US where Johnny come lately on U-boat warfare. The British were on to it since WW1. The US was laging behind but once awoken it did not take long to learn and develop good practice for sinking U-boats. So another 3 gold stars for GWX:rock:

Morts 01-03-07 09:11 AM

jesus christ, the DD's arent hard

AVGWarhawk 01-03-07 09:25 AM

Quote:

Originally Posted by Morts
jesus christ, the DD's arent hard

They were made to be challenging, not down right Gods of Destruction. I believe GWX has a darn good handle on it. If the DD were too good, who would want to play? I believe it is as balanced as it can get.

Morts 01-03-07 09:28 AM

Quote:

Originally Posted by AVGWarhawk
Quote:

Originally Posted by Morts
jesus christ, the DD's arent hard

They were made to be challenging, not down right Gods of Destruction. I believe GWX has a darn good handle on it. If the DD were too good, who would want to play? I believe it is as balanced as it can get.

i know, im just saying that they arent hard not even in 45:)

*edit* WOW WHATS WRONG WITH MY PICTURE

AVGWarhawk 01-03-07 09:33 AM

Quote:

Originally Posted by Morts
Quote:

Originally Posted by AVGWarhawk
Quote:

Originally Posted by Morts
jesus christ, the DD's arent hard

They were made to be challenging, not down right Gods of Destruction. I believe GWX has a darn good handle on it. If the DD were too good, who would want to play? I believe it is as balanced as it can get.

i know, im just saying that they arent hard not even in 45:)

*edit* WOW WHATS WRONG WITH MY PICTURE


LOL this comes after Navy Dude....don't get me started on that fruit:shifty:. OK, cool, so you think they are challenging and can be beat if you play your cards right? That is infact true. I do not do things I used too do. It is all the more challenging!

Morts 01-03-07 09:37 AM

Quote:

Originally Posted by AVGWarhawk
Quote:

Originally Posted by Morts
Quote:

Originally Posted by AVGWarhawk
Quote:

Originally Posted by Morts
jesus christ, the DD's arent hard

They were made to be challenging, not down right Gods of Destruction. I believe GWX has a darn good handle on it. If the DD were too good, who would want to play? I believe it is as balanced as it can get.

i know, im just saying that they arent hard not even in 45:)

*edit* WOW WHATS WRONG WITH MY PICTURE


LOL this comes after Navy Dude....don't get me started on that fruit:shifty:. OK, cool, so you think they are challenging and can be beat if you play your cards right? That is infact true. I do not do things I used too do. It is all the more challenging!

i dont do things im used to do either
i just make more and more tactics for evading
some of them works and i get back alive
some of them dont work and i sleep with the fishes

AVGWarhawk 01-03-07 09:50 AM

Nothing like the fish nibbling at your bones:oops:.... it kind of tickles:rotfl::rotfl:

Morts 01-03-07 09:51 AM

sounds like a modifyed quote from M*A*S*H:rotfl:

"the koreans where so close that we could feel them breathing down our neck, it was scary but it kinda tickled"

Jimbuna 01-03-07 10:08 AM

The AI in the game is as good as your gonna get up to the present time :yep:
Hell!!!!...at least we got AI which is more than can be said for some games :nope:

IMO the dev team of GWX have got the sensors pretty much on the money :rock:

NOW GO AN SINK EM ALL :arrgh!:


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