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-   -   GWX navigation problems in Keil canal - help (https://www.subsim.com/radioroom/showthread.php?t=102874)

johnm 12-30-06 09:42 AM

GWX navigation problems in Keil canal - help
 
I have just installed GWX with no extra mods other than SHIII Commander 2.7. As a new career, I defaulted to flotilla 1 based in Keil but took a VIIB.

My first patrol - I left Keil harbour at about 1.00am 2/9/39. Instead of following my guide and going around Denmark, I decided to use the Keil Canal. My navigator laid out a course keeping to the middle of the canal as shown on navigation screen.

I went ahead 1/3 speed at 8x. The canal was going to take about 2 hours (15 mins real time) so I mostly left the boat to its own devices. I'd just got to the northernmost portion of the canal (about half way) when reports came in 'taking damage' in the middle of the canal (width about 500m). When I went on the conning tower, the sub was smashing itself against a lighthouse on the portside of the canal! By the time I'd backed off, I was down to 42% integrity.

I 'escaped' and docked at the suggested port "Eckernforde" for repairs.

Second patrol was Eckernforde to Keil. As soon as it started, the sub was again smashing itself up. From the conning tower we appeared to be on dry land trying to ram a church. Result 52 dead and end of career.

New career - Flotilla 2, Wilhelmhaven (to avoid canal!) Patrol square was AM32 again 2/9/39 in VIIB.

As I came near to AM32 at night, I decided to pop into Scapa Flow, picking the southernmost eastern channel, again this appeared fairly wide on the navigation chart. Keeping to the middle, the navigator 'pinged' the depth regularly giving depths of about 10metres. Nearly ran into a blockship so stayed on the bridge. Going down the middle of a wide channel (according to navigation chart) I narrowly avoided running ashore. I had to ignore the chart and work the boat from conning tower for the whole time, eventually getting into Scapa Flow where I sunk 2 destroyers and hit a troop carrier but was unable to dodge the other destroyer who sank me.


Both careers seemed to be working off inaccurate charts.

Never had this problem when using Vanilla SHIII, tonnage or GW versions. Best so far about 16 patrols and 350,000 tons.

Any body got any ideas?

fredbass 12-30-06 09:54 AM

Did you use the Kiel Search pattern? It will guide you thru.

bigboywooly 12-30-06 10:41 AM

Hmmm

http://img82.imageshack.us/img82/780...nter061mt6.jpg

There are 2 ports in the canal
Rendsburg about halfway through and Brunsbuettal at the end

As you can see from the pic the auto plot misses the Rendsburg port easily

Eckenforde is a town not a port that whay you started on land
Its a limitation of using naval bases as towns so they change colour when change hands

johnm 12-30-06 10:42 AM

GWX navigation problems in Keil canal - help
 
Quote:

Originally Posted by fredbass
Did you use the Kiel Search pattern? It will guide you thru.

No. I'd heard of it but didn't know how to use. My problem was - using the navigation map showed clear empty water around me -but from conning tower a dirty great lighthouse and left bank of canal and my sub beating its head against them.

johnm 12-30-06 10:46 AM

Quote:

Originally Posted by bigboywooly
Hmmm

http://img82.imageshack.us/img82/780...nter061mt6.jpg

There are 2 ports in the canal
Rendsburg about halfway through and Brunsbuettal at the end

As you can see from the pic the auto plot misses the Rendsburg port easily

Eckenforde is a town not a port that whay you started on land
Its a limitation of using naval bases as towns so they change colour when change hands

actually I can't see any picture. I'm using firefox - maybe why.

I docked at Eckenforde because that was the only choice given me when I 'escaped' to docking screen.

my navigation map doesn't show any ports in the canal at all.

Must have been Rendsburg I crashed into.

bigboywooly 12-30-06 10:49 AM

When you are in Kiel - Before moving
Click on your navigator and go to search patterns
Click on Kiel outbound
Back yto you nav and click on resume\return to course
Sub will then follow the course as in above pic

The ports are clearly visible when you zoom in if you plot yourself anway

johnm 12-30-06 11:12 AM

Quote:

Originally Posted by bigboywooly
When you are in Kiel - Before moving
Click on your navigator and go to search patterns
Click on Kiel outbound
Back yto you nav and click on resume\return to course
Sub will then follow the course as in above pic

The ports are clearly visible when you zoom in if you plot yourself anway

Ok I'll try that next time. Still can't understand why the map shows clear water around my sub when there is a lighthouse and canal bank in the way.

bigboywooly 12-30-06 11:31 AM

Hmmm odd
Do me a favour

go to

C:\Program Files\Ubisoft\SilentHunterIII\data\Terrain

And open the locations.cfg in notepad

Search for [Location 606]

johnm 12-30-06 11:45 AM

Quote:

Originally Posted by bigboywooly
Hmmm odd
Do me a favour

go to

C:\Program Files\Ubisoft\SilentHunterIII\data\Terrain

And open the locations.cfg in notepad

Search for [Location 606]

found it as follows:

[Location 606]
Long=9.731711
Lat=54.348785
Heading=125
OnLand=false
ShowOnMap=true
Filename=Djakarta


why?

bigboywooly 12-30-06 12:08 PM

Thanks
Cos that is the entry for the Rendsburg port
As you can see it clearly says " Show on map=true"

So cant understand why you dont see it ingame
Will fire up my game now to check - shows in mission editor ok though

Back in a bit

bigboywooly 12-30-06 12:35 PM

Ok ran a patrol from Kiel and theres Rendsburg

http://img81.imageshack.us/img81/615...nter062xc4.jpg

fredbass 12-30-06 12:41 PM

Is there anybody else playing that can't see the Rendsburg port on the Nav Map?

I know I can't.

bigboywooly 12-30-06 12:42 PM

Are you sure your zooming in far enough
The ports dont show unless real close in

fredbass 12-30-06 12:43 PM

Quote:

Originally Posted by bigboywooly
Are you sure your zooming in far enough
The ports dont show unless real close in

Absolutely sir.

I'll tell you what. I'm gonna remove all optional GWX mods and start a new career and see if it makes any difference. Be back in a bit.

Edit: Ok, makes no difference with or without mods. It definitely is not being displayed on Nav Map when zoomed in. I can see the ports at the ends of the canal but not Rendsburg.

bigboywooly 12-30-06 12:55 PM

:hmm:

OK open

C:\Program Files\Ubisoft\SilentHunterIII\data\Campaigns\Campa ign

Open the Campaign_LND and scroll down to your last entry

Should be number 1268 right ?

The and paste the entry below under neath then end of [Unit 1268]

[Unit 1269]
Name=Rendsburg
Class=NavalBase
Type=407
Origin=German
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=1168050.000000
Lat=6521784.000000
Height=-19.410000
Heading=124.859207
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

Save
Now you should at least see a naval base where the port is


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