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-   -   Submarine Fratricide (https://www.subsim.com/radioroom/showthread.php?t=102378)

nikimcbee 12-20-06 03:37 AM

Submarine Fratricide
 
I transfered out of Costanza, to La Spezia (which looks beautiful with the Italian fleet! BBs and all BTW:rock: ). I headed out on my first patrol, and what is lurking in the area, an S-class sub!!! (SH4 designers please take note):D I launch 2 torps, one set on contact-shallow and one on magnetic. One hit, two hits...scratch one sub! Good thing I saw it first!

MRV 12-20-06 10:51 AM

Dont worry, they cannot launch torpedoes due to SH3 game limitations.

(the Absence of AI Torps is something the Dev Team should be hung for -.-)

Kpt. Lehmann 12-20-06 02:37 PM

Quote:

Originally Posted by MRV
Dont worry, they cannot launch torpedoes due to SH3 game limitations.

(the Absence of AI Torps is something the Dev Team should be hung for -.-)

Well, if you can fix them... please let us know how to do it.:p

MRV 12-20-06 02:46 PM

I don't mean the GWX dev Team, I mean the SH3 dev team! :arrgh!:

Kpt. Lehmann 12-20-06 02:54 PM

Quote:

Originally Posted by MRV
I don't mean the GWX dev Team, I mean the SH3 dev team! :arrgh!:

Either way... we are going to try. :ping: (but its just a conspiracy... so forget I mentioned it.:huh: )

Jimbuna 12-20-06 04:07 PM

Quote:

Originally Posted by MRV
I don't mean the GWX dev Team, I mean the SH3 dev team! :arrgh!:

So it was the SH3 dev team that brought us GWX after all!! :hmm: :lol:

AVGWarhawk 12-20-06 04:13 PM

Quote:

Originally Posted by jimbuna
Quote:

Originally Posted by MRV
I don't mean the GWX dev Team, I mean the SH3 dev team! :arrgh!:

So it was the SH3 dev team that brought us GWX after all!! :hmm: :lol:

No, it was the GWX Team that brought SH3 into it's own:up:

MRV 12-20-06 04:34 PM

:damn:.......guys.........forget it......:rotfl:

bigboywooly 12-20-06 04:53 PM

:rotfl: :rotfl:
Chill MRV
Yes AI torps should have been included in stock along with the Subs to go with them
GWX has a couple of real talented ppl in that department so never say never

Schatten 12-20-06 05:10 PM

Even without torpedos tacking a sub could get messy if they had a good gun crew and caught you on the surface.

MRV 12-20-06 05:35 PM

Quote:

Originally Posted by bigboywooly
:rotfl: :rotfl:
Chill MRV
Yes AI torps should have been included in stock along with the Subs to go with them
GWX has a couple of real talented ppl in that department so never say never

Just kidding ;)

Anyway, I think the GWX team would be able to do this sooner or later, but I also think that AI torps would require modifying the hardcoded parts of the game...as far as I know this is illegal.


schhhh....*whispiers*..GWX Team, you know: as u-boat-commanders it is our job to do what we have to do without getting caught :D I think no one would report you because everyone would love it. :up:

bigboywooly 12-20-06 07:03 PM

Quote:

Originally Posted by Schatten
Even without torpedos tacking a sub could get messy if they had a good gun crew and caught you on the surface.

Oh it does
First time I came across one I was on the surface
"Submarine spotted "
Eh ? Off the coast of Ireland
Next minute
"we're taking damge sir"

As they cant dive they are easy to lose and kill when you see one

bigboywooly 12-20-06 07:04 PM

Quote:

Originally Posted by MRV
Quote:

Originally Posted by bigboywooly
:rotfl: :rotfl:
Chill MRV
Yes AI torps should have been included in stock along with the Subs to go with them
GWX has a couple of real talented ppl in that department so never say never

Just kidding ;)

Anyway, I think the GWX team would be able to do this sooner or later, but I also think that AI torps would require modifying the hardcoded parts of the game...as far as I know this is illegal.


schhhh....*whispiers*..GWX Team, you know: as u-boat-commanders it is our job to do what we have to do without getting caught :D I think no one would report you because everyone would love it. :up:

No it doesnt need anything like that
Just needs some clear thinking and some talented ppl

A year ago no one would have thought you could have rockets in the game but they are here

MRV 12-20-06 07:12 PM

I still wonder about how combat between two submarines looked like in WW2. If they are on the surface I think its the same as usual but what happened after they went down? Was the hydrophone of a WW2 sub able to hear another U-Boats electrical engines good enough to keep a track?

bookworm_020 12-20-06 08:03 PM

It happened, just once. Look at the treads about the sub off Norway that was sunk by a british sub and is leaking mecury out from the cargo it was carring to Japan.


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