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Silent Hunter 4 Preview by Aces of the Deep and MarineSims!
http://www.marinesims.de/phpkit/inha.../sh4_praes.jpg
Ahoy comrades! We from the Aces of the Deep flotilla (www.acesofthedeep.com) and the german naval sim community MarineSims (www.marinesims.de) had the chance to join a Silent Hunter 4 presentation in Duesseldorf / Germany on the 24. November 2006. You can reach our preview, video material and screenshots at (Please use Divxplayer ) http://www.aotd-clan.com/Bilder/wappenklein.gif or http://www.marinesims.de/Banner/ms_banner.jpg Greetings ! Your nemo! |
WOW!!! Those are great!
I love the new options: Realistic sonar and radar Periscopes go up and down Slideout menus Chart depths shown, seemingly by color changes (guessing on my part) Watch shifts (looser crew management) Self-generating clouds! Selectable resolutions!! This is looking good!:rock: |
WOW! HOLLY C**P!!!!!!!!!!!!!!!!!!!!!!!!!!!
Incredible! |
OMG I can't believe! Looks soooooo amazing! Great graphics, promissing interface ( crew shifts!!!).
:o:arrgh!: |
1944 or 1945
Looks great to me so far.:o
But what is this about 1945? Has the entire year been omitted from the campaign, or is just not possible to start a career in 1945? In SHIII, you can't start a career after 1943, but you can still play until the end of the war - is the situation in SHIV something similar or a complete cut off? I hope not, as playing in 1945 would actually add another challenge to the game - trying to find enough shipping to sink. |
This looks GREAT!
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Looking awesome, will post more after seeing video!
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I am just so evil:p. Quote:
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The dynamic campaign remains the same as in SH 3. You may start between 1941 and 1944. Some may correctly state that the war lasted until 1945 but the historic amount of Japanese ships was so reduced at that time so the last year was not worth of implementing it. |
I NEED A NEW GRAPHICS CARD TO THIS!!!!!!!!!!! :rotfl::rotfl::rotfl:
This is just awesome, but it still remains to see if all this really is implemented, or if its just some promises from ubisoft like the "radio for new patrol area" option... |
My poor computer, how will she survive this?
OK, feedback time, sorted by category/time in clip. Also some comments on info on Aces of the Deep site. Positive impressions:Looking so incredibly great. Keep it up, you guys!0:29:Yes, an intro cutscene.Negative impressions: |
Campaign End Year in SHIV
@ Safe-Keeper - yes, I did read that section, but it still doesn't address my concern. I don't think it is a good idea to cut off the war in 1944, but I am hoping that what the dev team actually meant was that one just cannot start a career in 1945, but can continue with an existing one until the very end of the war. Although the interview leans towards the unfavourable (IMO) former choice, I would like further clarification.
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Is anyone else having problems playing these videos? I've already got DivXPlayer, but all I get is clicks when I hit play...:damn: :damn:
Aarrghh... |
To AG: if you read it carefully, you will see that they specifically say you may start between 1941 and 1944. No where do they say you can't play during 1945, it only states that they didn't think it was nessesary to implement 1945 as a starting year. It would be truly idiotic on their part not to include 1945.
To Aereks: I'm also having trouble with the Dev Diary, no video, only audio with load clicking noises. I got the game footage video to work though fine. |
Can the moderators please post the second Dev diray up for others to look at? Better add the photos too.
Ther periscope up/down feature is the scope inside the hull rasies and lowers when you order the scope. Looking Good!!!:rock::rock: Now I've got to find a slim line AGP card to run it:cry: HELP!:lost: |
The way I read it is actually that they haven't implemented 1945. Either way, it's something that'll probably be easily moddable. No worries, I say.
And if it's not included, it's still no biggie. After all, if January-Atomic Bomb 1945 will be historically easy, there's no real reason to implement it. Quite frankly, it'd be quite boring to sail around with virtually no enemies whatsoever (I'm also reminded of the worries of many community members that it's a flawed approach to let the player play as the Americans because it'll result in the game being too easy at the end). |
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