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type VIIC boat 11 knots underwater?
its 1942 and i makin 11 knots, anyone else had this?
on the surface im only making 13 knots which i assume is an engine malfunction but the underwater speed cant be right can it? im using nygm and sub commader |
:o Shouldnt be able to run any faster than 7.6 kts - 8 submerged
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U know, I was once making 22 knots underwater in a Type XXI. I was rather surprised.
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:o
From Uboat.net .....................Surface......Submerged....Dep th IIA ................13.0kts....... 6.9kts.........150m IID.................12.7kts........7.4kts......... 150m VIIB...............17.9kts.........8.0kts......... 220m VIIC...............17.7kts ........7.6kts ........220m VIIC/41...........17.7kts .......7.6kts..........250m IXB................18.2kts.........7.3kts......... 230m IXC................18.3kts.........7.3kts......... 230m IXC/40............19.0kts.........7.3kts.........230m IXD2..............19.2kts..........6.9kts........2 30m XX1...............15.6kts.........17.2kts........2 80m |
so why am i able to move at 10-11 knots? i havent modded anything in that regard
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Supermods? I know they are historicly correct, but I recall someone saying he had his XXi got 8 kt underwater, ahead flank, no sillent running. He then restarted the game and all worked fine.
If this is a persistant thing, then... I have no idea. I'd say it's a glich or a bug. |
Might also be a strange effect of having highly experienced/decorated crew. I believe they are able to squeeze more performance out of things - seen people claiming 21kt on surface with VIIC. Of course this gets a bit silly when you end up performing well in excess of what was possible.
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Maybe its sh3 commander enabling this? with sh3 commander, at times my surface speed will decrease, hit flank in a upgraded IXD yet shes only doing 5knots this is suppose to happen, or my periscope is blurry usually when i have a destroyer charging towards me. Im sure Jonesy made these events to happen just when the crap hits the fan:D But yeah maybe something is mess up and SH3 Cdr has now enabled your boat to run at 11knots submerged?
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Personally why complain?:hmm:
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I quote Das Boot.
"*Pushing on watch tower* FASTER FAAAAASSTER!" |
could it be the sabotage mod in cmndr making this happen.
My VIIC was able to do this once when doing flank ahead and blowing ballast I thought I gained the few knots for popping up to the surface with high velocity... |
But wouldn't sabotage reduce speed? Not unless the point of it is the boat to burn more fuel then what the captian thinks and he runs out of gas in the middle of Scapa or worse the Channel.:hmm:
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Nah, the guys in the engine room just used good ole Yankee Whiskey to thin the mix and a gain a few extra revs out of the engines.
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Ian Thorpe is outside pushing :smug:
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A stock Sh3 bug/quirk/feature, Engine upgrades enable the Sub to go faster, all fine. However when you take that engine upgrade plus a snorkel and run both diesel engine with the snorkel up, you go fast, a lot faster than you should. Another bug/quirk/feature, with or with out snorkel, run your sub at say 7-8m submerged, guess what, your sub goes faster than surfaced or fully submerged. I have also noticed that as you use torpedo's up, your sub can go slightly faster.
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