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-   -   Problems with TGW (https://www.subsim.com/radioroom/showthread.php?t=100236)

robj250 10-30-06 12:50 PM

Problems with TGW
 
I'm using TGW1.1a and my first patrol with G7a torpedoes. When I have come upon a warship I have the depth set to 1m, fast running, and I have tried Impact and Magnetic. I usually fire when the ship is between 500 and 300 m and it is between 0 - 90 degrees side-on shot. I never hit the ship.

When using SH3 (modded) I had no problems hitting a target.

But with TGW (my first time using it) in Sept 1939, I'm not hitting a damned thing. I might as well stay on the surface and throw eggs as them for all the good my torpedoes are doing.
I got into Scapa Flow and missed every damed ship so I reloaded the game, left Scapa Flow and continued down the west coatline to Dundee and was heading towards it when I come across an Armed Trawler doing 8 kts. All 4 torpedoes would not sink it, the torpedoes never hit the damned thing. Yes, I open my outer doors before firing.

That's one problem with TGW

A second problem is I find that I have to press the + key on the number pad several times before I can change TC from 2 to 4, 4 - 8, 8 - 16. And to pause the game I have the same problem, using the mouse on P to pause the game, I find I have to do that several times as well.

What's going on with TGW anyway.

I never had those problems using SH3 and took the training in the game and I never missed when I fired my torpedoes (G7a).

I'm using a VIIB.

bigboywooly 10-30-06 01:14 PM

:hmm: cant say for sure on either problem Rob
I have no trouble hitting ships with torpedos in GW1.1A and neither does anyone else I know or it would be on the mods page every day

Again not had the keyboard problem so cant comment - and my system is BELOW SH3 minimum specs let alone GW

robj250 10-30-06 02:59 PM

Quote:

Originally Posted by bigboywooly
:hmm: cant say for sure on either problem Rob
I have no trouble hitting ships with torpedos in GW1.1A and neither does anyone else I know or it would be on the mods page every day

Again not had the keyboard problem so cant comment - and my system is BELOW SH3 minimum specs let alone GW

Thanks for responding BBW. I can't explain why these things are happening on my first patrol using TGQ. My computer is very adequate for playing the game.

As I mentioned, I never had any problems for over 40 missions using the vanilla SH3, heavily modded.

crazypete 10-30-06 03:12 PM

The ships in GW will usually see steam torpedoes and dodge them. Additionally, there are a lot more duds and premature explosions than in vanilla.

GW is here to add a boatload of challenge to the all too easy stock game.

fredbass 10-30-06 03:21 PM

Well for me, early in the war, it seemed that there definitely are more duds, you may be too close and your crew probably has little experience.

robj250 10-30-06 03:37 PM

Quote:

Originally Posted by fredbass
Well for me, early in the war, it seemed that there definitely are more duds, you may be too close and your crew probably has little experience.

Well, I guess the crew doesn't have any experience, because my WO doesn't even spot "ship sighted" when I can even clearly see the ship myself. Maybe his name is Bernard.

Maybe Bernard at the manufacturer forgot to put any explosive in the torpedoes.


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