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-   Silent Hunter III (https://www.subsim.com/radioroom/forumdisplay.php?f=182)
-   -   The Unofficial "Official" SH3 screenshot thread! (https://www.subsim.com/radioroom/showthread.php?t=83681)

_Seth_ 10-09-06 01:43 PM

@ FXN: Kudos Kudos Kudos!!!! probably the best shots sofar from SHIII; (that i have seen, though.) :up:

Respenus 10-09-06 02:06 PM

Quote:

Originally Posted by danlisa
Quote:

Originally Posted by Sir Big Jugs
FXN, I don't want to seem demanding or unkind, but could you please reveal the secret behind how you managed that "old-photo" effect on your last image?

It is absolutely stunning work!

Keep it up!

I'll second that:rock: :rock:

Please Tell:cool:

Tell and then we'll all make Danlisa make us sigs in the same fasion! :yep:

Just kiding Danslisa, your work is great!

danlisa 10-09-06 03:21 PM

I had a go at recreating the effect in Fxn's masterpiece, don't think I got that close. Hard to do. Well done:up: Please tell all, it :rock:
http://img117.imageshack.us/img117/3...deffortmo8.jpg

fxn 10-09-06 03:29 PM

To be honest, it's all about experimentation. I'm no Photoshop buff, I just added a few filters here and there, see what worked, tweaked the brightness/contrast and voila!

Here's a rough explanation of what I did:
  • First of all, Image > Adjustments > Desaturate;
  • Increased the brightness/contrast;
  • Added gaussian blur;
  • Duplicated the layer, added grain (vertical) - you need to experiment with the grain and see what works best;
  • Set the layer to overlay and merged with bottom layer - again, try different blending modes before merging;
  • Created a new transparent layer;
  • Rendered clouds, followed by difference clouds;
  • Set the transparency of the layer to +-50%, merged with bottom layer;
  • Created new layer, Filter > Render > Fibres. Experiment with Variance and Strength;
  • Set the blending mode to Soft Light, transparency of layer +- 50%, merged with bottom layer;
  • You can add some Film Grain if you want to;
  • Add some spots, black or white to the image with the brush for the final touch (grunge brushes works the best, you'll have to google for them though);
The result:

http://img77.imageshack.us/img77/923...613egj8.th.jpg

Sir Big Jugs 10-10-06 12:35 AM

Not nearly as good as yours, but here's my try:

http://img245.imageshack.us/img245/1...7814jqlqe0.jpg

Thanks for the instructions!:rock::rock::rock:

horrgakx 10-10-06 03:06 AM

See what you're getting at. Constructive criticism?
The pic is too 'grey' and has no detail or subject, lines are too noticable.
Instead of simply binning the colour with "Desaturate", add a 'Channel Mixer' layer and tick the Greyscale box then move the sliders up & down - gives much more control.

bookworm_020 10-11-06 06:24 PM

http://img242.imageshack.us/img242/8...0062214va8.jpg

Dive at dawn!! (If you look close you'll see the ship in the distance)

http://img245.imageshack.us/img245/3...0062220zo9.jpg

The Last Sunrise for this liner

Zero Niner 10-12-06 03:16 AM

My near-collision with a victim. Emergency back and full left rudder saved me from explaining to the Cmdr of the training flotilla why his best pupil ;) collided with a target ship! (This was the final exam).

http://img.photobucket.com/albums/v4...atwasclose.jpg

Sir Big Jugs 10-13-06 10:03 AM

Dowly, your avatar is gone!:hmm:

flakmonkey 10-16-06 04:23 AM

SH3 backgrounds
Depthcharge damage on a VIIc u-boat & minefield

Made specially as a nice desktop image for myself and anyone elso who has an interest in subsims.
There is an SH3 screenshot under there somewhere... as you may have noticed there is some postwork ;)

The texture came with a mod (GW i think) so i dont know its original author- sorry.
I added a few dents to the model to simulate damage from depthcharges.

http://img88.imageshack.us/img88/198...finalpwvt0.jpg
http://img209.imageshack.us/img209/7...newpostpz7.jpg


the pics are too large to display direct in the forum so just click the links

horrgakx 10-16-06 04:30 AM

Thats nice! However it looks nothing like my SHIII, the bubbles from the propeller on your pic are corkscrewing like you'd expect, however mine appears as just a "cloud" - why do you think that is?

flakmonkey 10-16-06 04:34 AM

dont worry theres nothing wrong with your sh3, these pics have sooo much stuff added on top of the original image there barely recognisable as sh3, all the particles were replaced, the lighting redone and some funky volumetric light rays added.

danlisa 10-16-06 04:39 AM

:o :o :o Remarkable, I've snatched both for wallpaper:up:

fxn 10-16-06 04:58 AM

Wow. Which programs did you use?

Roads88 10-16-06 09:22 AM





Very Nice.:up:


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