got it, but it didn't show up in game:-?
edit: nm working now, and it definitely add to things when in the control room or sonar/radion shacks:rock: :rock: :rock: |
Moin,
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Regards, DD |
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:hmm: , if the forward hatch can be opened, why not the aft?
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Bump ???????? How goes it ????????:hmm:
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Oh I'm fine how are you!:lol:
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Ill be fine if I get an answer? :)
Do you need to be in port to install this mod? |
Moin,
thanks, Iīm fine as well. Actually I have some other modding issues to care about. So no news for today. There will be, but later. ;) Quote:
Stay tuned, DD |
This is exactly the same problem I'm having,could anyone please help with a solution;)
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That's truly impressive if it can be done but it must be really really difficult.
But for the back compartment, putting a paint of inside may be an idea. Yes, static picture will not change according to your eye movment. But the hatch is small, the inside of the command room is dark, and you won't see back compartment close with various default camera position, just a picture of inside of compartment may be well workable for "open feeling." And it'll be friendly to system req etc, too. If some artist can such picture! |
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http://www.subsim.com/radioroom/show...5&postcount=59 |
Yes, it's probably too luxurious to use an image from 3D model ;), but since incorporating the 3D model into the game has been a real hard task, that 3D work can be appreciated even as a 2D image. Just change the color to current control room and integrate it... (default camera sets at stand-up eye position so the picture of the model needs to be taken from much higher angle tho)
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Was wondering about this as it mead headlines when it first was released, can any one tell us if its GWX2 compatable?
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No it's not. they're working on making it compatible. You CAN install it, and it will work, but it will delte all the changes the GWX crew made to the periscope housing etc. So just take your time. Open hatches will be coming soon.
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Nothing like this, right? |
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