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-   -   Mod from Onealex (https://www.subsim.com/radioroom/showthread.php?t=248010)

Onealex 01-05-22 06:35 AM

Correction of the absence of the Aquitania liner in the recognition manual. Proceed to the “SH3\data\Sea\NLUS_” folder and remove "_" extra character in the "NLUS___sil" file name. The main link has been updated.

kyle9154 01-05-22 07:11 AM

Quote:

Originally Posted by Onealex (Post 2786385)
Correction of the absence of the Aquitania liner in the recognition manual. Proceed to the “SH3\data\Sea\NLUS_” folder and remove "_" extra character in the "NLUS___sil" file name. The main link has been updated.

Ahhhhhh what one little typo can do in modding lol, yeah I noticed it too but I considered it so minor that I didn't mention it to you on discord and went and fixed it myself when I was updating the MFM Onealex edition.

It happens (as I well know lol) but as always thanks again for this incredible mod that's very stable and compatible with other mods. I'm loving the new version with the updated Merchant fleet mod - Onealex edition in my careers.

Fifi 01-06-22 06:12 AM

Quote:

Originally Posted by Onealex (Post 2786140)

GWX Onealex Edition v1.52
9. Added random aircraft mines when leaving bases. It is recommended to follow the escort ship when leaving the base and when entering.

Excellent addition there :up:
Should be mandatory in each megamod.

Halogen 01-13-22 04:12 AM

Is it just me, or are the enemy sensors in this mod REALLY overpowered especially for 1940?
I'll be sitting dead silent at 210m down without ever engaging them and they'll still lock on like a ****ing bloodhound.
Luckily the a.i doesnt drop depthcharges below like 180m, so I can still get away SOMETIMES :k_confused:

Onealex 01-13-22 04:38 AM

Quote:

Originally Posted by Halogen (Post 2787696)
Is it just me, or are the enemy sensors in this mod REALLY overpowered especially for 1940?
I'll be sitting dead silent at 210m down without ever engaging them and they'll still lock on like a ****ing bloodhound.
Luckily the a.i doesnt drop depthcharges below like 180m, so I can still get away SOMETIMES :k_confused:

You should have speed 2 knots + silent running and make maneuver to escape

John Pancoast 01-13-22 09:04 AM

Quote:

Originally Posted by Halogen (Post 2787696)
Is it just me, or are the enemy sensors in this mod REALLY overpowered especially for 1940?
I'll be sitting dead silent at 210m down without ever engaging them and they'll still lock on like a ****ing bloodhound.
Luckily the a.i doesnt drop depthcharges below like 180m, so I can still get away SOMETIMES :k_confused:

You have to go deeper for longer on a routine basis in the game than the actual commanders did.
210 isn't near deep enough. Go deeper, one knot speed, silent running.

Halogen 01-14-22 05:53 AM

Quote:

Originally Posted by John Pancoast (Post 2787713)
You have to go deeper for longer on a routine basis in the game than the actual commanders did.
210 isn't near deep enough. Go deeper, one knot speed, silent running.

You missed my point, I do exactly that and they still just lock on like a ****ing homing missile
EVEN IF they never know I'm there in the first place, like if I sit way in front of the convoy and just wait for them to cross my path, the A.I will just have a ****ing precognition that I'm sitting at 100m down and quiet as death itself, as if they can see through the water lol

Halogen 01-14-22 05:56 AM

Quote:

Originally Posted by Onealex (Post 2787698)
You should have speed 2 knots + silent running and make maneuver to escape

You missed my point, I know to do that, and do it.
But the A.I will still just have a clairvoyant moment of knowing exactly where I am, even if they were never alerted in the first place

Onealex 01-14-22 05:57 AM

Quote:

Originally Posted by Halogen (Post 2787846)
You missed my point, I know to do that, and do it.
But the A.I will still just have a clairvoyant moment of knowing exactly where I am, even if they were never alerted in the first place

In 1940 I can escape even if there is elite escort and there is no thermal layer

John Pancoast 01-14-22 09:46 AM

Quote:

Originally Posted by Halogen (Post 2787842)
You missed my point, I do exactly that and they still just lock on like a ****ing homing missile
EVEN IF they never know I'm there in the first place, like if I sit way in front of the convoy and just wait for them to cross my path, the A.I will just have a ****ing precognition that I'm sitting at 100m down and quiet as death itself, as if they can see through the water lol


You said you were at 210 meters. Again, that is not near deep enough. You also said you were traveling at 2 knots. Anything above one will get you detected every time.
They don't need to be "alerted in the first place"; doing this will let them know where you are, as it should be, and finding you is there job.
Also, sitting in front of a convoy is one of the easiest ways for them to detect you.

Come in from the side.

kyle9154 01-14-22 10:34 AM

I don't think he knows that Onealex mod is a hardcore version difficulty wise of GWX 3.0. Alex tailored it to his likes and what he sees as realistic, if you find it too hard then i'd recommend just normal GWX 3.0 gold mod. The players who have played GWX 3.0 through the years find it too easy or know the 'tricks/tips' and Alex's increased stats make it a nice challenge for experienced players to get inside/in front of a convoy. So you either edit files yourself to make it easier (if you know how to) or just play regular GWX 3.0 mod which is much more forgiving.

John Pancoast 01-14-22 11:07 AM

Another bit of info; the submerged attack was NOT the preferred nor recommended method of attack including well into 1944. It was far more dangerous to a u-boat vs. a surface attack.

Attack on the surface at night, even if it means delaying your attack for hours until night arrives.

J0313 01-16-22 09:34 PM

What is the table labeled Klarung in the attack scope view for.

Onealex 01-17-22 03:00 AM

Quote:

Originally Posted by J0313 (Post 2788264)
What is the table labeled Klarung in the attack scope view for.

https://youtu.be/uwDOIO9WicU

Halogen 01-17-22 08:29 PM

Quote:

Originally Posted by John Pancoast (Post 2787889)
You said you were at 210 meters. Again, that is not near deep enough. You also said you were traveling at 2 knots. Anything above one will get you detected every time.
They don't need to be "alerted in the first place"; doing this will let them know where you are, as it should be, and finding you is there job.
Also, sitting in front of a convoy is one of the easiest ways for them to detect you.

Come in from the side.

Ok buddy listen, just played tested this a second ago
at 250m literally at 50rpm quite a distance from them, and they lock on like a heat seeking missile again

I dont know what the **** you're talking about


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