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-   -   [REL] High Contrast Nav Map with Inverse Shallow Colour (https://www.subsim.com/radioroom/showthread.php?t=172195)

Nisgeis 07-11-10 01:09 PM

[REL] High Contrast Nav Map with Inverse Shallow Colour
 
This mod changes the map colours, for those that have trouble differentiating between the depth information on the chart. It also offers the removal of terrain elevation information and also the correct nautical use of dark colours for shallows and light for the deep, as opposed to light for shallows and dark for deep on maps.

Stock:

http://i251.photobucket.com/albums/g...bSim/Stock.jpg

Chart Colour Scheme 1. Inverse shallows and no terrain elevation:

http://i251.photobucket.com/albums/g...ourScheme1.jpg

Chart Colour Scheme 2. Light shallows and no terrain information:

http://i251.photobucket.com/albums/g...ourScheme2.jpg

Chart Colour Scheme 3. Light shallows and higher contrast terrain info:

http://i251.photobucket.com/albums/g...ourScheme3.jpg

Chart Colour Scheme 4. Dark shallows and increased contrast for terrain info:

http://i251.photobucket.com/albums/g...ourScheme4.jpg

Download the mod and then choose one mod to install. There are four options contained within the one rar file.

http://www.subsim.com/radioroom/down...o=file&id=1954

reaper7 07-11-10 01:25 PM

Interesting. Like the High contrast colour schemes :up:.

John Channing 07-11-10 02:46 PM

What are you... like 3 people?

Great!

JCC

TheBeast 07-11-10 04:06 PM

I just installed Scheme 3 - Light Shallows and Intense Terrain.:salute:
I have been looking for something like this since release, I even posted a [REQ] Nav Map Makeover.
Stock Charts just do not show the changes in depth very well. This MOD changed that so it is easier to find deeper locations in the shallow area's.

Thank You!:yeah:

speedbird 07-11-10 04:55 PM

Amazing work!

Big thanks :yeah:

BIGREG 07-11-10 05:06 PM

Beau travail :up:

Merci

luismmm 05-25-11 04:43 PM

High Contrast Nav Map
 
:salute:
I use the Scheme 3 - Light Shallows and Intense Terrain, for me its a MUST HAVE :yeah:

Thanks

Xrundel 05-26-11 02:21 AM

Or you can take gradient file from this MOD and put it instead of one in Illustrators one in Church's NavMap v1.0 - Illyustrator's Version (I love waypoints and crosses there) and have sickest best of two worlds ever:

http://www.subsim.com/radioroom/pict...pictureid=4336


Thanks to everybody involved! :salute: :yeah:

Magic1111 05-26-11 04:37 AM

Quote:

Originally Posted by Xrundel (Post 1670923)
Or you can take gradient file from this MOD and put it instead of one in Illustrators one in Church's NavMap v1.0 - Illyustrator's Version (I love waypoints and crosses there) and have sickest best of two worlds ever:

http://www.subsim.com/radioroom/pict...pictureid=4336


Thanks to everybody involved! :salute: :yeah:

Thanks for this suggestion, I´ve done now the same !!! :yeah:

Best regards,
Magic:salute:

Xrundel 05-26-11 04:45 AM

Remember to put no-color for contacts MOD if you will come across war ship it is very hard to see blue contact line on blue background LOL.

Magic1111 05-26-11 04:50 AM

Quote:

Originally Posted by Xrundel (Post 1670976)
Remember to put no-color for contacts MOD if you will come across war ship it is very hard to see blue contact line on blue background LOL.

Yes, I use in related with TDW´s UI 6.5.1 these MODs in this order:

NewUIs_TDC_6_5_1_No_Contact_Colors
NewUIs_TDC_6_5_1_No_Contact_Tails
NewUIs_TDC_6_5_1_Waypoint_Contacts_No_Symbols
NewUIs_TDC_6_5_1_Waypoint_Contacts_No_Tails
NewUIs_TDC_6_5_1_No_Color_Dashed_Contact_Line

Best regards,
Magic:salute:

Targor Avelany 05-26-11 01:55 PM

I assumed that this mod already included in the MO/TDW UIs mod? is it not?

Sepp von Ch. 06-02-11 09:23 AM

I use Chart Colour Scheme 3. - Light shallows and higher contrast terrain with my favorite mod-IO strategic map and I like this high contrast navigation map!

Thank you Nisgeis.


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