Weekly update
Hello everyone!
This week we have released five new test builds, each with incremental improvements and bug fixes. We will continue to work in close contact with our tester community to discover and correct issues found for the upcoming patch. |
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:up: |
Weekly update
Hello everyone!
This week we have continued bug fixing in close cooperation with the testers. Settings-related issues have been completely fixed as of the latest test build - and large parts of the UI has been successfully integrated. There are still remaining parts to be integrated as well as plenty of bugs to fix, but we're getting there! |
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Nice :up: |
When is the new conning tower coming?
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Weekly update
Hello everyone!
This week has seen a ton of game-breaking bugs fixed in the testing builds, with issues getting smaller and smaller, and more specific. We want to give our testers a shoutout for their awesome work in reporting a whopping 140 bugs (on this update alone) so far - with slightly more than 70 of them currently fixed. Einar has also been busy giving the bunker model a much-needed makeover which we are excited to share with you in the coming weeks! |
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How do I become a tester?
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If you find out, let me know!
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Ask Onkel Neal in a discord DM or maybe in a forum PM? Neal handles the tester recruitment as far as I am aware
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I've tried in both steam, pm here and on discord, at least 3 times for both Neal and Usurpator. <sp> Never heard back. I imagine they're busy bug-squishing instead!
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I too, would like to help beta test!
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Hey everyone who wants to become testers, I've directed Neal to this thread.
/Oscar |
Weekly update:
Hello everyone! This week has been similar to previous week, tons of bugfixes and some polish work, Oscar has been hard at work at fixing issues related to bots and engine government and Axel has been chipping away at UI and network issues. We've also introduced some quality of life features that includes mission settings being export/importable and better chat. |
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Nice. |
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