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-   -   Mod from Onealex (https://www.subsim.com/radioroom/showthread.php?t=248010)

dex 09-26-21 02:54 PM

Quote:

Originally Posted by Onealex (Post 2770794)
Hello.Magnetic pistol?

Greet you... Yes magnetic pistol....You think it is

Onealex 09-26-21 03:05 PM

Quote:

Originally Posted by dex (Post 2770879)
Greet you... Yes magnetic pistol....You think it is

It is normal for SH3 do not overlap hull texture with the damage texture when torpedo explosion was under the kiel

Boche 09-26-21 03:59 PM

Quote:

Originally Posted by Onealex (Post 2770832)
GWX Onealex Edition 1.50 has been updated. The main link has been updated.
1 Removed the ship recognition panel on the Attack periscope screen (F3).
2 Replaced u-boat hull sounds when deep underwater.
3 Correction of the radius of sight of ships.
4 Removed unnecessary files.
5 Minor fixes.


Question. Any reason why you removed the panel from the attack periscope? Is it to force the use of the observation one?

Onealex 09-26-21 04:30 PM

Quote:

Originally Posted by Boche (Post 2770892)
Question. Any reason why you removed the panel from the attack periscope? Is it to force the use of the observation one?

It is not needed. We have recognition book.

Boche 09-26-21 04:40 PM

Quote:

Originally Posted by Onealex (Post 2770898)
It is not needed. We have recognition book.


ohhhh I thought you where talking about the recognition book. I know what youre talking about now...yes...sorry for the confusion.


BTW im having a blast playing your mod. Its the best one ive used so far. Im actually scared of air craft and destroyers now...:Kaleun_Salute:

Kumando 09-26-21 05:35 PM

Can you please make the the screen around the periscope and binocular lents more black? Its a bit transparent and now with the removal of the ship id from the attack periscope its even more noticeable.

Dieselglock 09-26-21 09:30 PM

Quote:

Originally Posted by Onealex (Post 2770832)
GWX Onealex Edition 1.50 has been updated. The main link has been updated.
1 Removed the ship recognition panel on the Attack periscope screen (F3).
2 Replaced u-boat hull sounds when deep underwater.
3 Correction of the radius of sight of ships.
4 Removed unnecessary files.
5 Minor fixes.

You would have to start a new career to update true?

Onealex 09-27-21 01:14 AM

Quote:

Originally Posted by Dieselglock (Post 2770932)
You would have to start a new career to update true?

No. You can continue your current career

dex 09-27-21 05:39 AM

suggestion
 
Hi OneAlex..
I want to ask about night filter for periscope atacking(green,red,white...)I have this in my Sh4 and Sh5 career...Various mods have that
Go ahead with beutiful OneAlex mod:Kaleun_Applaud:

Onealex 09-27-21 05:42 AM

Quote:

Originally Posted by dex (Post 2770955)
Hi OneAlex..
I want to ask about night filter for periscope atacking(green,red,white...)I have this in my Sh4 and Sh5 career...Various mods have that
Go ahead with beutiful OneAlex mod:Kaleun_Applaud:

It is not historically correct if I'm not wrong

dex 09-27-21 06:42 AM

about night filters
 
Quote:

Originally Posted by Onealex (Post 2770956)
It is not historically correct if I'm not wrong

Haha..maybe you are in right.,but I think of situation when is really bad visibility,very dark sky...One question more about radar receiver...I must turn it off when my sub is near of destroyers escorts,I notice some destroyer is smarter some not and got sunken from me,I most chase warships to torpedoed in your mod...Their radar is very good in 1944
20 - 30 km range for catching submarine

Onealex 09-27-21 08:12 AM

Quote:

Originally Posted by dex (Post 2770959)
Haha..maybe you are in right.,but I think of situation when is really bad visibility,very dark sky...One question more about radar receiver...I must turn it off when my sub is near of destroyers escorts,I notice some destroyer is smarter some not and got sunken from me,I most chase warships to torpedoed in your mod...Their radar is very good in 1944
20 - 30 km range for catching submarine

You can't turn off radar warning receiver. There is no such possibility in SH3.

dex 09-27-21 08:26 AM

about radar warning receiver
 
Quote:

Originally Posted by Onealex (Post 2770968)
You can't turn off radar warning receiver. There is no such possibility in SH3.

I was wrong...I mean on radar,(turn on ,turn off)... turning off radar because allied destroyers catching him very quickly and rushing to intercept source
Maybe this could help us to reduce premature detection from hostile radars on open sea

Onealex 09-27-21 08:48 AM

Quote:

Originally Posted by dex (Post 2770969)
I was wrong...I mean on radar,(turn on ,turn off)... turning off radar because allies destroyers catching him very quickly and rushing to intercept source

They catch you because their radars are more powerful. It doesn't matter in what state is your radar

dex 09-27-21 09:07 AM

Quote:

Originally Posted by Onealex (Post 2770975)
They catch you because their radars are more powerful. It doesn't matter in what state is your radar

Historically accurate...Thanks OneAlex
https://upload.wikimedia.org/wikiped...kraine.svg.png


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