SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Crash Dive & Crash Dive II (https://www.subsim.com/radioroom/forumdisplay.php?f=270)
-   -   New game: Crash Dive (https://www.subsim.com/radioroom/showthread.php?t=213944)

bonsaimac 07-27-14 12:34 AM

Awesome work
 
Awesome rendition of classic game!
I love playing it on my Galaxy Note Pro.
There have been many good suggestions for improvement, but NO COMPLAINTS from me.
I think a "Help" menu or FAQ file might be helpful.
I am having a little trouble figuring out how to resupply..
Thanks for a great game! Whiners just need to look at what else is out there for tablets.
Answer-not much with this level of graphics.
Have fun!

pzgndr 07-27-14 07:29 PM

Latest update with sim mode is pretty good. It would still be nice to have a clock displayed, and probably sunrise and sunset times available for reference. I'd still like to have a better sense of convoy contact information while submerged. Sometimes a dive could pick up a convoy sound when visual contact is lost. Thanks for developing this game!

PanicEnsues 07-28-14 01:10 AM

Version 1.2.1 is now released for Android and iOS.
Changes:
* Added 16x time scale.
* Added encounter timer.
* Made Time Scale buttons larger.
* Added notification on depth charges splashes.
* Sim mode: Start further from Convoy.
* Sim mode: Hide notifications that you shouldn’t know (torpedo/sub/periscope spotted).
* Torpedoes don’t always get spotted by enemy (scales with difficulty).
* Added Custom game mode (no leaderboards).

Happy hunting!

-Scott

Aktungbby 07-28-14 02:58 PM

Welcome Aboard
 
BONSAIMAK! :Kaleun_Salute:

Jimbuna 07-29-14 06:32 AM

Welcome :sunny:

Looney11 08-05-14 09:15 AM

Bought it for my Nexus 10 and played it. Nice going! Finished my first war patrol on easy with a meager 250K ton sunk. I did take down the Repulse and Renown for what its worth :haha:

On to more difficult missions...

niwo 08-16-14 09:17 AM

Is there a wip for a demo?

PanicEnsues 08-17-14 12:42 PM

Quote:

Originally Posted by niwo (Post 2233776)
Is there a wip for a demo?

No plans at the moment. Every time I look into making one, I decide that I'd much rather spend my time adding features to the full game than making a demo version.

Speaking of new features...

Version 1.3.4 is now available in all markets.

The biggest change is a redesigned War Patrol mode:
  1. Removed 30-day time limit
  2. Slowed time passage
  3. Added fuel gauge/consumption. Fuel consumed while moving; 10% consumption while stationary.
  4. Resupply also refuels (25% of capacity).
  5. Fuel range radius displayed as red ring on map.
  6. Warn player when fuel is below range to base + 10%.
  7. Reduced chance (10%) of convoy encounter when stationary.
  8. Return to base = patrol end.
  9. Run out of fuel = Roll for rescue, with better odds the closer you are to base.
  10. When inside a "convoy spotted" circle, encounter comes much more quickly.
  11. When inside a "convoy spotted" circle, guaranteed larger convoy and better "whale" odds.

Also:
  • Escorts can no longer shell you if you are hidden behind a transport.
  • Checks to see if you actually made the leaderboard before asking if you want to post high score.
  • Added loading screen.
  • Versioned leaderboards (1.3.4 has its own boards).
  • Tightened up all ship bounding boxes to reduce “hovering fires” effect.

Onkel Neal 08-28-14 12:56 PM

Quote:

Originally Posted by PanicEnsues (Post 2228699)
Version 1.2.1 is now released for Android and iOS.
Changes:
* Added 16x time scale.
* Added encounter timer.
* Made Time Scale buttons larger.
* Added notification on depth charges splashes.
* Sim mode: Start further from Convoy.
* Sim mode: Hide notifications that you shouldn’t know (torpedo/sub/periscope spotted).
* Torpedoes don’t always get spotted by enemy (scales with difficulty).
* Added Custom game mode (no leaderboards).

Happy hunting!

-Scott

I like the sim options.

Gunfighter 08-31-14 07:42 AM

Take it with me ??
 
I have this game on my ASUS prime Tablet,My Kindle Fire HD 8.9 and my small Kindle fire. So I can take it with me at all times And it plays well on all of them.:up:

Onkel Neal 08-31-14 08:31 AM

How did you get it on your Kindle? I have a Fire HD 7", I would like to try the game on it.

Gunfighter 09-01-14 08:19 AM

@Neal Stevens Crash Dive
 
Hi Neal Checked out Amazon and they have Crash Dive in Apps Dept

Onkel Neal 09-01-14 08:42 AM

Ok, thanks, I'll fire up my Kindle and see if I can get it to load.

Onkel Neal 09-01-14 10:00 AM

Well, guess what? I turned on my Kindle Fire HDX 7", went to Amazon and yeah, the game is available and it seems to work great. I wonder why the Kindle is not listed as a platform on the Crash Dive website? I see there is a link to Amazon, but the page lists "Android" as the OS....:hmmm:

PanicEnsues 09-01-14 11:24 AM

Quote:

Originally Posted by Neal Stevens (Post 2238360)
Well, guess what? I turned on my Kindle Fire HDX 7", went to Amazon and yeah, the game is available and it seems to work great. I wonder why the Kindle is not listed as a platform on the Crash Dive website? I see there is a link to Amazon, but the page lists "Android" as the OS....:hmmm:

Just because Kindle isn't a separate platform; it's an Android device, but with an Amazon-specific front-end. So if you were to bypass the Amazon AppStore and install any Android app's APK, it would work just like any other device.

Do most people not consider Kindle to be Android? If that's the perception, then you're right, I should list it as a platform.

Thanks,

-Scott


All times are GMT -5. The time now is 07:38 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.