[REL] Depth charge surface effect for TMO
This is my first try at modding something for SH4. I always missed that water surface "disc" effect when DCs exploded that was present in SH3 but didn't show up in SH4. I couldn't find a mod that fixed that so I decided to see if I could make the effect work in SH4 and by (lots of) trial and error :damn: and a bit of luck I got something similar to work in SH4. The effect itself was already present, I just had to tweak it so it would show up.
It's just an eye candy mod, and far from perfect, but I think it adds a more realistic touch to the explosions. This is the default depth charge effect (very plain): http://img508.imageshack.us/img508/7048/def2.jpg With "water surface effect" on (more dramatic!) :yeah: Air Attack: http://img696.imageshack.us/img696/6053/aft1.jpg DC attack: http://img195.imageshack.us/img195/2874/aft2.jpg A short video of a DC attack on a doomed Gato: :) http://www.youtube.com/watch?v=Neg0d6lgxCs I'm still tweaking a few files and when I'm done I'll post them here. It's a small way to give back to the modding community that helps making the game more enjoyable! -------------- 1.0 Released The mod should now work with shells and bullets also: http://img217.imageshack.us/img217/3065/bulletsa.jpg http://img6.imageshack.us/img6/2892/shellsu.jpg NOTE: This effect should work with TMO 2.1, 2.2 and 2.5. It won't be compatible with any mod that changes particles.dat or Materials.dat! Download link: www.subsim.com/radioroom/downloads.php?do=file&id=3777 There are two folders, JSGME ready: Splash_effect_DC_bombs_bullets_shells_1.0_for_TMO2 ---> Effects on depth charge, bomb, bullet and shell splashes Splash_effect_DC_bombs_only_1.0_for_TMO2 ---> Effects on depth charge and bomb splashes only There are a couple of issues: - Just like the Sun halo and the explosion effect when planes hit the water surface, you will be able to see this effect through objects: http://img857.imageshack.us/img857/8898/transps.jpg For what I understand this is an original SH4 bug. If you can live with that, fine, if not I hope some of the more experienced modders can fix this bug! :) - Sometimes some of the effects won't show up if you change camera views when an explosion(DC or bombs) is about to happen or if the explosions are far away. But most of the time it works fine. If you wish you can tweak the effects' bitmap by editing the texture file DC_halo.dds to your liking. Hope you guys enjoy it!:salute: |
Your link has my security going crazy, crashed my browser.. :hmmm:
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That looks sweet! Nice work, i'll be very interested in this once you finish it :up:
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Hi
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But this looks good candy eye to me. |
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Same "complaints" about the link - all it do, is offering a download to play Casino Poker... Youtube? and for download maybe MediaFire instead? Looking forward to this... maybe?! :hmmm: |
Sorry about the link guys. It's been fixed and it's in HD now! :)
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Much better!
And mod looks awesome! Very authentic! Excellent work! :salute: Download link not found... :D |
looks really nice !
keltos |
Thanks i like it. :yeah:
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thanks:up: one of the best sh3 effects is back!
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:hmmm: Silly suggestion: maybe use a scaled-down version for shell splashes??
http://i189.photobucket.com/albums/z...ots/TDW-DC.jpg Psst! Keltos! http://www.subsim.com/radioroom/showpost.php?p=1624065&postcount=212 :D |
Great looking effect! Just need to figure out how to get the water in the surrounding area of the DC explosion to rise before the column shoots up.
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I think I have seen this procussion effect for the DC detonation before Splash Column rising up in some MOD before. Water bubble in huge circle then splash happens about 1 second later. It was very good but I have not been able to find it when looking for it.
Maybe it was in SH3.:timeout: Maybe it was just wishful thinking...:rock: |
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Looks good. I presume you will do the same thing for bombs? |
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